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Chamber 19EventsBug fixes and a few extra things in prep for a large update!
Game update

Bug fixes and a few extra things in prep for a large update!

Chamber 19 · published 30 Jun 2016, 03:43 UTC

All eventsPlayers around this dateRead on Steam

Waves 31-40 have now been added
A few new enemies and bosses!
Rockets explosions are now smaller
Increased the resolution of the textures, making everything less blurry!
Replaced the dark theme with a brighter white sci-fi lab theme
The controller/control info now disapears on game start
Fixed bugs affecting bosses 15 and 20 making them shoot incorrectly
Fixed bugs affecting the core game mode
Fixed a bug that would cause powerup flashing to loop
Fixed a bug that caused the autotower to spawn abnormally huge
Fixed the center being un-aligned with the environment
Enemies now all get destroyed when you die to stop any extra point gains
Rockets are now way slower and more accurate + they do more damage!
Changed the "shotgun enemy" to be more like a passive bullet spawner
Fixed many more bugs not listed here, notably including score glitches
Made "Easy" a bit easier as some people still found it too hard!

We have more waves, powerups, and enemies in the works, but decided to release a smaller patch to fix bugs and make some general improvements with a few new waves in preparation for the larger content update!

P.S. Leaderboard has been reset, as we fixed some bugs involving a score exploit.

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