Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Chamber 19EventsAI, Bug Fixes, better visuals!
Game update

AI, Bug Fixes, better visuals!

Chamber 19 · published 16 Nov 2016, 06:13 UTC

All eventsPlayers around this dateRead on Steam

Hi all,

This update includes a small hive based AI for the enemies, which makes them feel more like actual ships and not just objects that follow your hand around!

In addition, as many of you know Unreal Engine 4.14 came out which enables the Forward Renderer for VR. This allowed us to super-sample a little and use better Anti-Aliasing, so everything should be much clearer now!

Finally, some minor tweaks were made that should help both CPU and GPU performance, along with a few bug fixes. The most notable of which is that the third map was unusable in the last update, but it is fixed now, and exiting via steam's overlay is a little bit faster and correct now.

Some of the smaller bug fixes are listed below:
Fixed menu pointer not showing up
Fixed drone vibration in hand when moving not working
Fixed some menu buttons being hard to press
Fixed random music stopping
Fixed a crash that would happen when too many enemies were on screen

Thanks!

More from Chamber 19

Other announcements

All events
Chamber 19Game update12 Dec 2016Update: Official OSVR support, bug fixes, small performance boost!Hi everyone, We have partnered with OSVR to officially support the headset! This update also includes a few minor bug fixes. Notably, we also upgraded from 32bit to 64bit, so performance should be slightly better. Thanks!Chamber 19Game update4 Nov 2016Update! Halloween over! Performance improvements again! Brand new music!Hey, everyone! We have a pretty small update for everyone today that mainly removed the Halloween theme since it's November now, but I also included a few other quick things. There's about a 10% performance increase across the board and new music that we hope you all will love! Finally, we fixed the antivirus issue, and no longer will there be any false positives! Thanks!Chamber 19Game update26 Oct 2016HOTFIX - Way better performance on second map, fixed pumpkins blocking scores!Hi, all! We noticed some performance issues in the second map caused by bad lighting, and fixed it up. Also, some pumpkins were blocking the score, and we moved those right out of the way.