Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PrecipiceEventsMultiplayer Notice
Community

Multiplayer Notice

Precipice · published 26 May 2019, 23:20 UTC

All eventsPlayers around this dateRead on Steam

Comrades,

I want to update you all on where things are at with multiplayer connectivity issues at present.

What we know is that for some players, but not all players, the game either fails to connect or disconnects after a few turns. We are unable to find a common thread between players who are having issues, and our remaining working theories will require bringing in engine developer expertise to assess.

We haven't given in, and there are things we will be experimenting with in the future to see if we can find a fix for affected players, but until we have a solution we cannot in good conscience promise a solid multiplayer experience for everyone and will be describing multiplayer as "experimental" for now.

We are deeply disappointed about this and look forward to putting out another notice in the future promising a flawless multiplayer experience. In the interim, we will continue to work on making the single-player experience that much stronger.

More from Precipice

Other announcements

All events
PrecipiceGame update5 Jul 2021Precipice 2.4.4 (Brezhnev) HOTFIXFixed potential empty world event crash in tutorial.In-game event2 Jul 2021Precipice 2.4.3 Update (Brezhnev)Added more colors when using the elections lens to indicate how much time remains before the next election: · Red if 7 to 10 turns. · Orange if 4 to 6 turns. · Yellow if 1 to 3 turns. · Green, Elections are active. Fixed elections countdown bar not hiding when switching between countries. Fixed USSR "Iron Curtain" perk to work as described. Adjusted Venezuelan leader's text bubble. Fixed empty…PrecipiceGame update29 Nov 2020Precipice 2.4.2 (Brezhnev) HOTFIXPatch Notes · Added a patch check. (This will hopefully fix 2.4.0+ issues until a new engine build comes in a week or two.) · Added rendering settings (This will hopefully help anyone with flickering/jitter issues)