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Succubus Contract I›Events›Less than 20 hours left until the game release!
Announcement

Less than 20 hours left until the game release!

Succubus Contract I · published 5 months ago

All eventsPlayers around this dateRead on Steam

Hello everyone!

It has happened!

My game has been fully approved. Nothing was cut — everything fully matches the original (especially for those who played the beta version). But this version is head and shoulders above all previous ones combined.

I am incredibly happy to announce that the game release will take place on April 9, 2026 at:

  • 9:00 AM PDT (Pacific Time, USA)

  • 12:00 PM ET (Eastern Time, USA)

  • 4:00 PM UTC

  • 5:00 PM London

  • 6:00 PM CEST (Europe)

  • 7:00 PM MSK (Moscow)

  • 2:00 AM JST (Tokyo, already April 10)

That means in just under 20 hours you will be able to see my creation, which I have been working on for more than 7 years.

I was very lucky that the current development of technology allowed me to fully update and significantly improve the original. It would have been simply impossible to achieve this quality earlier — I tried.

This game is a real book with illustrations and a captivating story. It contains more than 180,000 words (not counting scripts). I worked very carefully on every character: their personality, manner of speech, and behavior. I really hope that this was successfully conveyed in all seven languages of the game.

Sometimes the translation may seem a bit strange — but this is a feature of the genre (a guy transforming into a girl). The protagonist sometimes thinks of himself as a guy, and sometimes already as a girl, and I tried to honestly convey this internal conflict. The translation itself is very good; it’s just that the genre features can sometimes create this effect.

I also want to be honest: the game was developed from 2019 to 2023. At the very beginning of my journey as a developer, the first renders turned out quite simple. But the further you progress through the story, the better and higher quality the images become — I was constantly growing and improving my skills and resources. Please treat this with understanding.

I will be sincerely happy if you like the game. For me, this will be the strongest incentive to release the sequel — Succubus Contract II, which is already in active development.

A huge thank you to all of you for your support, kind words, and faith in the project. Without you, none of this would ever have happened. Now I really hope that your expectations will be exceeded many times over.

It’s the perfect time to add the game to your wishlist, subscribe to my Steam group, and be among the first to click the cherished “Install” button!

Tomorrow may be the most important day of my life, so I need to prepare properly. I am looking forward to your feedback and impressions with great anticipation.

See you soon!

With respect, Stick4Luck

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Community17 Apr 2026Post-Release ReportHello everyone! It's been a little over a week since the release, and I'm still pleasantly shocked by the interest you've shown in my project. Honestly, I didn't even expect such a warm reception. My little project has seen the big light for the first time — and this is real happiness for me. Of course, I see a fairly high percentage of refunds. I'm not blaming anyone — on the contrary, I've al…News9 Apr 2026Succubus Contract I — Released!Hello everyone! I have been working very hard and persistently towards this day for a long time, and now with a clear conscience I can finally present to you my fully polished and perfected project! It took more than three years to create. I made the game entirely on my own, but many kind-hearted people helped me in various ways. You can find all their names in the “Special Thanks” section and…Community27 Mar 2026Release NewsHello everyone! Unfortunately, today’s game release will not happen… I submitted the game for review two weeks before the planned release date. During the first week, I received a response from support with a list of required changes. I quickly fixed everything and resubmitted the game for another review. However, during the second review, a ridiculous situation occurred: while the game was und…