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Call to Arms: Panzer EliteEventsCall to Arms: Panzer Elite - New Missions, Pz.Kpfw. III Ausf. N and more…
Major update

Call to Arms: Panzer Elite - New Missions, Pz.Kpfw. III Ausf. N and more…

Call to Arms: Panzer Elite · published 17 Mar 2026, 16:33 UTC · build 22367829

All eventsPlayers around this dateRead on Steam

Commanders!

We are back with a new update for Call to Arms: Panzer Elite. This update features the new German campaign mission Le Dézert, the US conquest mission Retake the Airfield, and the addition of the Pz.Kpfw. III Ausf. N to your armored arsenal.

New German Campaign Mission: Le Dézert

In this new mission, you must rush to Le Dézert, where the 352nd Infantry Division is fighting a desperate defensive action. Having survived the "hedgerow inferno", this veteran unit now faces relentless American assaults without armor support.

Your objective is clear: reinforce the line, stabilize the front, and push the enemy back.

New Vehicle: Pz.Kpfw. III Ausf. N

The Pz.Kpfw. III Ausf. N rolls onto the battlefield. Equipped with the 7.5 cm KwK 37 L/24 gun, this variant is a dedicated support unit that fills the gap between light vehicles and assault tanks. With a loadout of AP, HE, and HEAT shells, it is a significant threat in urban environments and can effectively play the role of a more heavily equipped scouting unit.

New US Conquest Mission: Retake the Airfield

Shift your perspective to the US forces in this new Conquest challenge. Command has assigned you a detachment of fast light armored vehicles to seize a crucial airfield.

  • The open terrain demands careful movement and long-distance spotting.

  • With limited heavy firepower and no immediate reinforcements, you must rely on speed and tactical flanking to regain control of the skies.

New Skirmish Map: Radio Tower

Prepare for a change of scenery and a shift in tactics. Our latest Skirmish map, "Radio Tower", takes the fight to frozen open fields.

This map focuses on long-range combat. Scattered small elevations provide strong control points that dominate the landscape. To win here, you must secure the high ground and control the roads to prevent enemy flanking maneuvers across the icy plains.

Feature Update: Checkpoints are now Official

Following the successful testing period during our last update, we are excited to announce that Checkpoints are no longer considered an experimental feature.

Thanks to your valuable feedback and bug reports, the system is now a stable, permanent part of the single-player experience. You can continue to progress through our missions with the peace of mind that your progress is saved.This is just the beginning for mission persistence. We are currently designing a different system for co-op that allows players to get back into the action after dying, rather than forcing a mission restart or leaving you to watch your teammates finish the fight alone. Stay tuned for more details in future updates!

Immersion Update: New Background Music

To further enhance the atmosphere of the battlefield, we have added a selection of new background music tracks. Whether you are planning your next move in the fog of war or engaged in a massive armored breakthrough, the new soundtrack will bring more depth and tension to your gameplay experience.

Deluxe Edition: New Panther Skin

As a thank you to our Deluxe Edition supporters, we have added a new historical skin for the Pz.Kpfw. V Ausf. G “Panther”. This high-quality camo pattern allows you to lead the charge with a distinct and authentic look on the battlefield.

We are constantly monitoring your feedback on Discord and the Steam forums. Thank you for your continued support as we expand Call to Arms: Panzer Elite!

See you on the battlefield!

Content Additions

  • U.S. Conquest Mission - Retake Airfield

  • GER Campaign Mission - Le Dézert

  • Skirmish Mission Map - Radio Tower

  • New German Tank - PzKpfw. III Ausf. N

  • Immersion Update: New Background Music

  • Deluxe Edition: New Panther Skin

General 

  • Fixed an issue where win conditions were not the same as UI displayed

  • Fixed keybind hints on zoom & movement so they all use the correct name.

  • Skirmish Capture Points are more visible

  • Resupply Stations are more visible

Tank Gameplay

  • Panzer IV. Ausf G Optics Corrected

    • Historically accurate optics corrected

Sounds

  • First iteration of music added in game

JOIN OUR DISCORD!

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