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Georgie-YolkieEvents2.0.1 Patch
In-game event

2.0.1 Patch

Georgie-Yolkie · published 4 Jul 2025, 07:03 UTC · build 19104254

All eventsPlayers around this dateRead on Steam

We have addressed some issues and further improvement performance, reliability and optimization in the 2.0.1 patch.

  • The game will now automatically benchmark performance of the hardware and set the most optimal settings accordingly. It does this on startup, and takes seconds. We've added this to help players make the most of thier wonderful system and run GEORGIE-YOLKIE, so it basically, uh, doesn't lag. At the bottom you'll now see a whopping long percentage number. This is the base performance of how quickly your PC can render the game, and we will scale everything according to that. (It's not a competition!)

  • We've added a set 'optimal defaults button' to Settings, which will re-run the benchmark and apply the best settings automatically.

  • We've fixed stuttering issues when under heavy GPU load.

  • We've fixed blur material graphics being corrupted or completely transparent on UI surfaces on GPUs forcing DirectX 12 mode.

  • The Linux version will now run with Vulkan by default, as opposed to OpenGL.

  • We've reduced shader memory overhead.

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