We are happy to announce the final patch for 2024 for GEORGIE-YOLKIE! This patch is a huge one and adds a brand new move, new areas, graphics, bug fixes and enhancements! The team at Spacefarer wish you a very happy holiday and new year, and that's a wrap for us until next year!
Added brand new move! Yolkie Homing- Yolkie when released from the bag will scout the area around Georgie and pick up coins, break stuff and hit enemies from afar! (Press G on keyboard or Y button on controller)
Added the new area in Bobbly's Bog - Pea Soup Plaza, a whole new area with platforming required to get the third golden fishy, instead of it being easily obtained from a simple platform making the level otherwise shorter than it needed to be.
Added new Rainbow platform area to Sweety's Spaces and moved Fishy to the end of it's road, with more coins and Spacefaring cat UFOS as hazards and a cute piggie character!
Added underwater wave and ripple effects underwater in Sharkie's Cove
Added caustics on ocean floors
Added option to change dialogue text speed to Slow, Normal or Fast. (Switch has been changed to Slow)
Added Lanky's Lighthouse to Sharkie's Cove.
New and improved textures with improved UV mapping that was previously stretched on surfaces in Bobbly's Bog, making it much more lush now!
Grass and other foliage will now bend and sway when Georgie moves through it.
When collecting red or blue coinz, a number will popup indicating their value in a fun way!
🖌️ Polish
Fixed swamp ground effect textures and distortions which was not showing correctly before.
Improved graphical effects in Sweety's Spaces
Added smoke in Volcano in Sweety's Spaces.
Updated Sweety's Spaces preview in World Select.
The start button on the Title Screen is now animated.
Added scaling animations to buttons on World Select, File Select and Main Menu and Pause Screens to make them more cute and more obvious of what is selected
Fixed offset of the Tapes button on the World Select screen.
Correct wording for 'Fishys' on World Select to 'Fishies'.
Changed 'Journey' to 'Adventure' on File Select.
Fixed minor UI offset issues.
Added reflections to coins and fishy sprites on menus and HUD.
Fixed fur not appearing on Georgie on the intro where he is laying in bed and Furry Mode is enabled.
Added Fluff to Yolkie when Furry Mode is enabled (Fluffy Chick, Birds don't have fur!)
Added fur to Zeusy when Furry Mode is enabled.
Added fur to Scout when Furry Mode is enabled.
Added fur to Rattie when Furry Mode is enabled.
Fixed blurry icon for Graphic Settings button on the menu.
Restored Crystal ball on Rattie Intro scene which was missing before and not shown until entering his room later.
Doubled the texture resolutions available on higher settings.
Adjusted the coin entry requirement in Monty's Jungle from 1500 coins to 4000 due to Pea Soup Plaza being added. Pea Soup Plaza requires 2000, encouraging exploration of the all the worlds before it.
Fishies are no longer displayed for Rattie's Keep on the UI and has been replaced with Rattie's face as Fishies are not collectable in that world.
Fixed language mistakes in Crocky's Cauldron.
Background billboard trees are now textured instead of being single shaded.
Animated vines and flowers in Teeny-Weeny-Woods instead of being static.
Rattie's Keep coin requirement has been changed from 8000 to 10,000 encouraging exploration of most areas of the game.
Golden Fishies are now seen on the map to help making locating them easier than before.
Added bust of Rattie above door in Rattie's Lair.
Added textures to rocks above water in Sharkie's Cove as it was missing before.
Changed sound effect when picking up the Ice Key to indicate how special it is.
Re-added fog to Sharkie's Cove.
Re-added fog tp Teeny-Weeny's Woods.
Added edges to areas of Isle 'O'Rats as before it was made to appear as if land was hovering above the water.
🐛 Bug Fixes
Fixed Georgie's fur colouring being too bright in Rattie's Lair when Furry Mode is enabled.
Fixed Isle 'O' Rats mesh seams and object alignment.
Fixed collision for attacking the Goblins (green big guys) which proved to be too difficult at times.
Fixed invisible wall behind Skull Rock in Sharkie's Cove.
Fixed blurry maps when viewing from the Pause Menu, and are no longer pixelated.