Hi everyone!
Wow, that was fast. On the launch date announcement, I set a goal to reach 80k Steam wishlists before the Early Access launch. We’ve already blown past that number.
Vampire Syndicate is currently gaining thousands of wishlists per day. The algorithm has smiled on us.
This is important because a healthy launch means a bigger budget for the game, which means stability, greater polish, more refined mechanics and the ability to bring in outside help.
Up until now, the project has been almost entirely a pure solodev production. And while I think there is immense artistic value in a single, authorial voice, I’m also not too proud to ask for assistance.
This is a massive game. I want very much for it to have the resources it needs.
I won’t be wasting this opportunity. Let’s see if we can hit an even 100k before launch!
Thank you,
-ManlyMouseDan