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Neuron ActivationEventsProgram Expanded - Demo Update
Major update

Program Expanded - Demo Update

Neuron Activation · published 18 Aug 2026, 16:33 UTC

All eventsPlayers around this dateRead on Steam

Neuron Activation - Program Expanded Update

A big update bringing the demo much closer to the quality you can expect from the 1.0 launch.

NEW TRAILER

You can watch the new trailer to get a glimpse of what's to come...

Lots of cool stuff on the horizon!


Macrotransaction's Store

Macro is open for bussiness!

You'll now have access to Macrotransaction's store in the Extras menu after playing a few stages.

Unfortunately for him, everything he sells has to be acquired through gameplay.

In the demo, you'll be able to buy a few select items.

NEURONCOINS

Get NeuronCoins by leveling up and spend them in the store!

SURPRISE MECHANICS™

You can now enjoy Surprise Mechanics™ in the store!

Open totally optional lootboxes that do nothing except take your hard-earned NeuronCoins in exchange for a cool animation and a small chance to get a bunch of extra coins.

Some call this gambling. I personally refer to this as quality player engagement.

(Use this feature responsibly.)

+ New Surprise Mechanics voice lines


Zen Mode

Chill out and press some buttons.

Added Zen Mode with 4 unique boards.

Zen Mode is great if you just want to unwind and press some buttons.

You can level up inside Zen Mode by completing boards, interacting with different modes, or just spending time playing around.

And interact with...

4 New tasks

Bomb Barrage

Destroy all targets by dropping a bomb on them.

Try to get as many targets in a single hit as possible for bonus points!

Neuron Pinball

An optional task that generates points while you do other tasks.

This one is pretty luck-based. You can have an amazing pinball run that lasts a long time, or be unlucky like me and have the ball drop straight down...

Tap Tracks

The first keyboard task you'll encounter.

Press the left lane to play the note on the left, and the right lane to play the note on the right.

Or use A / D or Left / Right Arrow keys and keep your mouse free for other tasks!

This one really destroys your brain.

Defense Drive

Blast a swarm of enemies until completion.


Zen Mode Options

You can choose between a few different ways to play.

Auto Start
Automatically start the next board when you finish the current one.

Random Board
Play a random board whenever you complete the current one.

Manual Board Selection
Change the board using the buttons at the bottom of the screen, or Q and E.

Reset
Press R to manually reset the current board.

SPEEDRUN

Play all the boards back-to-back and try to improve your time.

In the full game, you'll be able to speedrun all 30 boards at once!

A small marathon.

INFINITE MODE

Coming in the full game.

Play a randomized board configuration with random tasks appearing infinitely.

Complete them, get new random tasks, and keep going.


Extras - Customization

Added more customization options!

You can now change:

  • Task colors

  • Cursor and cursor colors

  • Background opacity

  • Task background opacity

  • Player Card Pattern

  • Player Card gradient color

  • Player Card title

Added icons for some of the content you'll unlock in the full game.

You can also access the secret messages you unlock in some stages by completing secret tasks in the Extras menu.


Leaderboards

Leaderboards are finally here.

Intrigued to see how you compare to everyone else?

Just complete a stage and click the Leaderboards button.


Touch Support

Added an option for touch support.

This is still pretty early on, so expect a few bugs.

This was a no-brainer from the start, and a highly requested feature. It was something I was going to do later on, but I decided to bring a little preview...

Because playing with touch or a pen is so much fun.

I actually managed to beat all my mouse and keyboard top scores.

I'll definitely need to fine-tune a bunch of things here, so if you use touch, please share your feedback!


Neuralgrades

Added Neuralgrades (Power-ups) to Stages 9 and 10.


Tasks

Most task hitboxes have been adjusted to be more generous.

This means every task should feel snappier, and you can flick from task to task more easily without being afraid of misclicking.

Rotation Reign & Safe Cracker

Made the turn speed for the dial slightly faster.

Flash Frame

This optional task will now always activate when you complete the board.

This should help fast players who can complete the board before the task activates.

Parry Pannel

Adjusted the Parry Panel animation to be smoother.


Leveling

You'll now receive leveling rewards up to Level 10, up from Level 7.


Stages

Created a Chat Interface for the Stage 4 story beat.

Added some extra tutorial screens and text to explain some advanced mechanics.


Options

Story Reset

You can now reset your campaign progress to grab missing collectibles or make different choices while keeping your unlocks and high scores.

For the demo, you'll have to beat all 10 stages to unlock this.

In the full game, it will be available after you finish all 60 levels of the main campaign.

Rebinds

You can now rebind NeuralSurge (default Spacebar) and add a secondary button for your right-click tasks.

This should help pen users bind a more comfortable key to use.

Left-Click Only Mode

You can activate Left-Click Only Mode to replace right-click tasks with tasks that can be completed using left-click or touch.

This should help players using devices without other buttons.

Sound

Added sliders for sound.

You can change sound volumes before starting the game on a fresh save.


Misc

Added more FX for Neural Surge.

Added reminder FX for the player to use Neural Surge.

Added a few more customization titles for the demo version.

Added an easter egg for interacting with something in the Main Menu a lot...


Bugs & Fixes

Fixed a few minor bugs and translation issues.

Pheew, that's it for now.

COMPLETE ALL TASKS.

DON'T ASK QUESTIONS

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