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PIT OF GOBLINEventsPatch 0.7.7
Game update

Patch 0.7.7

PIT OF GOBLIN · published 24 Feb 2026, 22:52 UTC · build 22081916

All eventsPlayers around this dateRead on Steam

Time for a bit of a chonkier bug fix patch, our amazing community has helped us by reporting a lot of bugs, we’re doing our best to fix them all! Here is a patch to address a big chunk of the reported bugs that we deemed most critical, plus a few goodies :) More to come in the future!

Additions

  • Added a new hairstyle, as thanks for your patience as work on fixing bugs and issues!

Bug Fixes

  • Fixed bug that caused a lot of network lag.

  • Fixed bug where the map in the bucket would stop working and the game started to act weirdly in general.

  • Fixed bug where players would forever be in spectator mode if they joined a game while the players were in a dungeon.

  • The game would be soft locked if a player joined a game just as the bucket changed level. We fixed this by making sure the connecting player is not approved for connection until the bucket has finished traveling. 

  • Alive enemies would come with you in the bucket, to the next level. Which of course wasn’t intended, we’ve fixed this and they will now despawn when the bucket changes level.

  • Players reported that they sometimes get blasted into oblivion by the revolving door teleporters when going into dungeons. We haven’t been able to reproduce this on our side yet but we’ve added some code that we hope help mitigate this problem. If it still happens for you, please let us know!

  • Players could die if they were being held while alive and being taken through a teleporter, this has been fixed.

  • The crucifix/ward would stop working after killing one Ghost. It now works properly and can kill a lot of Ghosts

  • You could hear your dead friends when emoting and ragdolling, no more! Now you only hear other dead people when you are dead as well.

  • Rats could break items that were in a backpack if they stole a backpack. They now properly steal your backpack without breaking the items.

  • Rats sometimes had problems finding some items when they were supposed to, meaning they would ignore them instead of stealing them. They’re now better at finding your items!

  • If you dropped an item to a guard, they would take it, and not drop it when you kill them. They now properly drop any items they have stolen from you.

  • Rats caused some errors if you were fighting them in the bucket and travelling, this is fixed.

  • You can no longer place dead goblins in the cog machine!

  • Snatcher babies would not properly attach to the ceiling with their parent, this is fixed. 

  • Fixed bugs with the feeding stage where the King Queen wouldn’t eat corpses if they were already full. King Queen will now eat everything in the big food bowl.

  • Fixed some other bugs surrounding feeding to make the whole experience a bit smoother.

  • Fixed an issue where secret rooms in Crypts would spawn a brazier that would end up half inside a wall 

Changes

  • Cheese gives more health when eaten.

  • New sound effect and visual effect when equipping a piece of gear, to make it more understandable that the gear is equipped and not destroyed.

  • Added a new visual effect for when installing a bucket upgrade in the bucket. 

  • Bucket Upgrades in the in-between now have the name and description revealed when looking at the upgrades before you buy them, so that you know what they do. 

  • Skeleton Warrior longer cooldowns between attacks against the same target

  • Tweaked loot of some enemies.

  • Mine carts have been sped up.

  • Increased health of Crawler

  • Minor graphical tweaks in dungeons.

  • Tweaked how you hold Snatcher, so that it faces you.

  • Tweaked how you hold Item Pouch, Toolbelt and Weapon Sling, so that it faces you.

  • Fireflies hunting speed reduced ( should be easier to run away from now )

  • Changed enemy spawns Knight, Rogue, Ghost, and Mouther no longer spawn on the first floor, and fireflies no longer spawn in the entrance area of dungeons where the bucket is.

More from PIT OF GOBLIN

Other announcements

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Community4 Jun 2026The Road to 1.0Hey everyone! Update info time! It's been way too long since we've done one of these, so I thought I'd let you all know what we've been up to and some of the things you can expect in 1.0! For the past months we've been hard at work at getting Pit of Goblin to a 1.0 state. It has been a bit more work than anticipated (classic game dev saying) but we've have been some great progress the last mont…Game update3 Apr 2026Patch 0.7.13 (mini) Cosmetic Surprise update!Hello everyone and welcome to the (mini) Cosmetic Surprise update! This is a small update with some additional cosmetic items we want to present to you while we work on the bigger 1.0 update. We also launched a Player Feedback Survey in this patch. We want to know a little about your experience playing the game. We’d love it if you took the time to fill out the survey for us. Link can be found…PIT OF GOBLINGame update9 Mar 2026Patch 0.7.12Here comes another little bug fix and tweak update that fixes some important issues! This patch is mostly bug fixes, we’re working full force on new content for the next big content update that’s coming in the future :D In the meantime we’ll keep making important fixes and improvements along the way. Hope you enjoy, and thanks for playing! Additions · Added an FOV slider to the settings. This h…