It's been way too long since we've done one of these, so I thought I'd let you all know what we've been up to and some of the things you can expect in 1.0!
For the past months we've been hard at work at getting Pit of Goblin to a 1.0 state. It has been a bit more work than anticipated (classic game dev saying) but we've have been some great progress the last month or so! We've re-written almost all code in the game to make it much more stable and more suited to handle all the new 1.0 features.
So without further ado, here are some things you can expect in Pit of Goblin 1.0 launch!
(Note that these images and features are work in progress too, things are subject to change!)
With a new look, thumbnails for items and categories that can endlessly scroll, we hope this will be much easier to navigate and use than the previous version of the system! (Plus an upgrade to four accessory slots!)
Achievements is coming to 1.0! Many achievements reward you with a cosmetic unlock for completing them. Many cool items to be earned here!
What was that item I just now discovered? With the new journal system it will be easy to track your progress over what you have discovered in the game so far!
New depths mean new places to explore!
Look at the lad!!
... And more stuff!! (... Most likely!)
We are aiming to release Pit of Goblin 1.0 later this year!
OH! And a fun note!
We just released a time-limited PIT OF GOBLIN Demo on Xbox Series X|S!
If you wanna try out the game on a console, feel free to give it a whirl! The Xbox Demo also contains some features from this upcoming 1.0 update, like the new Character Customization system!