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Starship Command: Orion Spur DemoEventsFriday Fleet Dispatch - 1/23/2026
Community

Friday Fleet Dispatch - 1/23/2026

Starship Command: Orion Spur Demo · published 23 Jan 2026, 22:12 UTC

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Commander,

The week of January 19-23 brought us to the final stretch of campaign demo completion as QA testing and Valve Steamworks integration loom.

Mission Development

Unity Developer Dustin Weitkunat continued fast-paced efforts finishing Part III of the Campaign Demo while squashing numerous bugs. He’s hopeful to complete this over the weekend, then shift fully to polish and bug-fixing as QA testing proceeds in the demo release runup. Soon he will start Steamworks integration and preparations for Valve to review the game.

Ship Construction & Media Production

Nyx completed nearly 700,000 polygons on his current ship model—substantial progress on a complex asset. Brian completed multiple lore videos and a new Command Briefing for release.

Literary Progress & Extensive Testing

Daniel wrote 12,500 words this week on the final novel of The Iron Fleet—Book 7: Decision Point. He also filed dozens of bug reports and has played the first campaign mission scene enough times that he dreams about it. Even when he’s awake.

Final Push

We continue pushing as hard as humanly possible to finish the demo and get it released Soon™.

Please check out our latest Command Brief that details Physical Kickstarter rewards!

More updates after this weekend!

v/r

Daniel Gibbs
Military Science-Fiction Author and SCOS Producer

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Major update12 May 2026SCOS KICKSTARTER LAUNCHED!Commanders, I'll keep this short and sweet. The day we’ve been building up to has finally arrived. The Starship Command: Orion Spur Kickstarter is LIVE. You've had a chance to play the demo, and while its not perfect, it is a demonstration that we've built something real, that will grow and improve as long as we have the funds to continue. Today is the day… we need you all. Remember: Pledges gu…Community10 Apr 2026Friday Fleet Dispatch - 4/10/2026Commander, As we approach Kickstarter launch, most of our effort is focused on final campaign preparation, such as refining backing tiers and completing our final trailer. Mission Development Despite the project’s current lack of funds, Unity Developer Dustin Weitkunat graciously continues finding bugs, improving graphical fidelity, and enhancing performance. If all goes well, one more patch dr…Community3 Apr 2026Friday Fleet Dispatch #34 - Another Patch Deployed on SCOS!Commanders, Over the last week, we’ve progressed through several internal builds, and accomplished the following: · Implemented tooltips in the third scene of the Campaign demo (While CAP Omar is talking, his commentary is intended to give you tips/advice on how to beat the enemy. What he’s explaining is now highlighted so it makes more sense.) · Fixed an issue where the CMC keyboard event was…