
Commander,
The week of January 19-23 brought us to the final stretch of campaign demo completion as QA testing and Valve Steamworks integration loom.
Mission Development
Unity Developer Dustin Weitkunat continued fast-paced efforts finishing Part III of the Campaign Demo while squashing numerous bugs. He’s hopeful to complete this over the weekend, then shift fully to polish and bug-fixing as QA testing proceeds in the demo release runup. Soon he will start Steamworks integration and preparations for Valve to review the game.
Ship Construction & Media Production
Nyx completed nearly 700,000 polygons on his current ship model—substantial progress on a complex asset. Brian completed multiple lore videos and a new Command Briefing for release.
Literary Progress & Extensive Testing
Daniel wrote 12,500 words this week on the final novel of The Iron Fleet—Book 7: Decision Point. He also filed dozens of bug reports and has played the first campaign mission scene enough times that he dreams about it. Even when he’s awake.
Final Push
We continue pushing as hard as humanly possible to finish the demo and get it released Soon™.
Please check out our latest Command Brief that details Physical Kickstarter rewards!
More updates after this weekend!
v/r
Daniel Gibbs
Military Science-Fiction Author and SCOS Producer