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Pumpkin Woods›Events›Demo Is Out Now!
Major update

Demo Is Out Now!

Pumpkin Woods · published 12 months ago

All eventsPlayers around this dateRead on Steam

Hello Witches & Wizards,We're very excited to launch the Pumpkin Woods Demo as part of the Hungry Ghost Festival! The new update includes many quality of life features, new content and a ton of bug fixes thanks to your valuable feedback during the playtest!Full Changelog Version 0.2.2 (Demo)

- Added a new quest to tame a wild unicorn (requires healing potion)

- Added a letter at the start of the game to establish lore

- Added large cliffs and scenic wooden pathways to the starting biome

- Integrated menu between inventory / craft / journal / map panels

- Item health effects are now stackable and show on the UI

- Tooltip system for actions completely reworked with intuitive interface

- Dig spots now reveal a hidden chest with random loot instead of gold ore

- Attack and use tool animations are now faster and without delay

- Standing on fire now deals damage

- Days have become 20% faster (48 minutes instead of 60 minutes)

- Added visual effects for cat & unicorn taming, stay and follow actions

- Added new map icons for tents and important landmarks

- Wolf and unicorn behavior completely reworked with significant optimization

- New reliable door system with better performance and audio

- Improved pathfinding for wild animals

- World generation process reworked for better performance at the start

- Digging now plays a digging animation instead of attacking

- The witch tower will no longer spawn next to the vendor

- Witch huts had their spawn rate slightly increased

- Sleep time multiplier increased from 36x to 48x (time passes faster)

- Locked doors now play a warning sound that a key is required

- Mine, catacombs, maze, temples are now limited to 1 each to increase variety

- Reduced the negative health effects when eating pizzas

- Upgraded the chest mesh in the old tent

- Added controls section and return to game button in the pause menu

- Large rocks were slightly modified to better fit the terrain

- Shop panel now displays icon of the selected item

- Wooden boxes are now easier to hit and destroy

- Minor collider optimization

- Minor UI improvements

Chill Mode Specific Changes

- Chill mode now have wolves that don't charge the player unprovoked

- Unicorns in chill mode no longer attack the player unprovoked

Bug Fixes

- Fixed dialogue not starting when the player is near NPCs

- Fixed player getting stuck in an infinite loop when using doors

- Fixed an issue where the player could spawn under a rock

- Fixed an issue where wolves and unicorns would often get stuck

- Fixed an issue where sometimes the player could not use tools

- Fixed a bug where the anvil could not be placed

- Fixed an issue where the vanity table could not be used

- Fixed an issue where the shop panel would not open properly

- Fixed UI tooltip flickering when displaying the required item

- Fixed a bug where the cursor would recenter when opening the journal

- Fixed clipping issues on the unicorn & horse mane and tail

- Fixed a bug where the player could get stuck on the campfire and firewood

- Fixed an issue with colliders on one of the temples

- Removed the cinematic intro due to inconsistent camera behavior

- Minor fixes and adjustmentsImportant NoteSaves from previous versions are not compatible, please start a new world.
Demo saves won't be playable in the full game due to ongoing system upgrades.


Your feedback is very much welcomed in the Steam discussions or Discord:

https://discord.gg/warRP5bDFJ

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Pumpkin WoodsGame update9 Sep 2026Hotfix 0.4.2Hotfix 0.4.2 - Small adjustment to the new stat depletion rate for Chill World - Fixed a bug where crops would grow 100x faster - Fixed a bug where the horseshoe could not be crafted at the anvil - Doubled the stack size of traps from 5 to 10 - Reduced the effect duration of potions from 48 to 36 hours ingame - Fixed a bug where you could equip the enchanted broom (it should disappear after lea…In-game event8 Sep 2026Performance, Balance & Bug FixesHello everyone! I gathered a lot of your feedback, bug reports and suggestions since the launch yesterday, and I'm quickly patching some of the most pressing issues. Performance, Balance & Bug Fixes Changelog 0.4.1 Gameplay - Mushrooms and herbs now take 50% longer to spoil - Player wakes up from sleep if hunger or thirst reaches 0 - Unstuck button will safely restore position even if the playe…News7 Sep 2026Pumpkin Woods Is Out Now!Witches and wizards, it's finally time. Pumpkin Woods is available NOW in Early Access! Can you survive? 🎃 🧹 See you in the woods! As always, I will be available for any questions and feedback in the Steam discussions or on our Discord community. Best wishes, The Developer