The default branch has now been updated to the Kepler 21530 build. The main goal of this build was to prepare the game for Steam Deck verification, although there are a few minor gameplay improvements as well:
Deck/Controller Improvements:
- Improved Save & Load menus to enable all functionality via controller inputs, including toggling selections for delete, deleting old autosaves, etc.
- When text scaling is set to maximum (set by default on the Deck) all text should be a minimum of 9 pixels high at 1280x800 resolution.
- Eliminated areas where scaled text overlaps other UI elements
- Dropdowns now keep current selection in view when using controller
- All text input fields should bring up the virtual keyboard on the Deck
- Now possible to toggle highlight, fog in map mode
- Research panel correctly keeps research selection in view
- In cases where there are two scrollviews visible (such as the ship log), right stick scrolls the first, dpad scrolls the second.
- Cargo screen allows for quickly analyzing items and proceeding to the next
- Improved input handling in the shipyard
- Chromaplate swatch customization now works with controller
- Crew help should correctly reference controller inputs instead of keyboard if the controller is being used
General fixes:
- If the player has set a "design goal", the trade screen previously did not show shortfalls in the faction's own reserve currency. Now it does.
- Rendering optimization when in map mode
- Several minor typos