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Video Dev Log: How Starcom Keeps Track of a Huge Open World

Starcom: Unknown Space · published

Earlier this week I updated the default build with a small patch.

The main thing I've been working on since the last update has been investigating Unity's ECS system. That has been a huge learning experience with positive and negatives that will eventually warrant several blog posts. But in the process I needed to recreate a version of Starcom's spatial management system. So I used the opportunity to record a brief video log giving an overview of how it works for interested players and/or developers:

Until next time!

-- Kevin

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