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Money Simulator: Brokeville›Events›Devlog #4 – Bug Fixes & Improvements
Game update

Devlog #4 – Bug Fixes & Improvements

Money Simulator: Brokeville · published 8 months ago · build 21371689

All eventsPlayers around this dateRead on Steam

🛠️ Bug Fixes & Improvements


Hello everyone!

Thank you for your ongoing support and feedback.

This update is focused on addressing long-standing issues, improving reliability, and polishing the core gameplay experience.

Please don't forget to add full version to your wishlist!

🧠 DESIGN & SYSTEM IMPROVEMENTS

🔴 Critical Fixes

  • Adjusted delivery durations for better pacing.

  • Fixed missing characters in Korean and Asian languages.

  • Fixed reversed Arabic text.

  • Fixed an issue where the store cash register could stop accepting prices and block all progression.

  • Fixed multiple cash registers causing input conflicts and customer lock-ups.

  • Fixed store objects (trash cans, desks, checkouts, fridges) duplicating endlessly.

  • Fixed store objects sinking into the floor over time.

  • Fixed products disappearing from shelves after leaving and re-entering the store.

  • Fixed products appearing but not being interactable.

  • Fixed store showing employees as “sold” or active when none existed.

  • Fixed missing money at the checkout with no explanation.

  • Resolved object save issues where edited positions were not preserved.

  • Resolved destroyed objects reappearing after reload.

  • Resolved shelf data and store layout not saving correctly.

  • Resolved initial store objects disappearing permanently.


🟠 Simulation, Economy & Logic

  • Improved simulation mode earnings to better match player effort.

  • Fixed employees not functioning correctly in simulation mode.

  • Fixed simulation unintentionally exiting when returning to the menu.

  • Resolved simulation progress desyncing from the real store state.

  • Fixed buyer interest decreasing even when prices were set correctly.

  • Fixed inconsistent behavior of expensive products.

  • Fixed incorrect sales numbers being displayed.

  • Adjusted late penalties to be more impactful.


🟡 Phone, Apps & Localization

  • Fixed phone apps failing to download.

  • Fixed deleted apps leaving ghost storage and blocking installs.

  • Resolved phone becoming unusable until restart.

  • Fixed overlapping hover effects on app delete and edit buttons.

  • Fixed delivery panel text not fitting on screen.

  • Fixed mission text not updating after language change.

  • Fixed apostrophe (') spacing issues in localized text.

  • Updated localization sheets across all supported languages.

  • Improved world-space text clarity while moving.


🎮 MECHANICS & GAMEPLAY

🔴 Character, IK & Core Interaction

  • Fixed female character aim not working.

  • Fixed mop not touching the ground or flipping upside down.

  • Fixed cleaning being impossible and causing unavoidable money loss.

  • Fixed female-specific cash register and interaction bugs.

  • Resolved multiple issues that only occurred when playing as female.

  • Fixed NPCs freezing after ragdoll.

  • Fixed NPCs remaining upright and immobile after ragdoll.

  • Fixed NPCs despawning while stuck near the player.

  • Improved IK target update timing to remove visible lag.

  • Fixed repairman IK issues.

  • Fixed bike and motorcycle leg IK alignment.


🟠 NPC & Traffic Behavior

  • Fixed NPC moonwalking, teleporting, and swaying unnaturally.

  • Fixed NPCs stopping at sidewalk edges.

  • Improved NPC hit sounds and reactions.

  • Fixed NPCs pushing heavy objects unrealistically.

  • Fixed boss NPC moonwalking and teleporting before handshake.

  • Fixed NPCs not sitting correctly.

  • Fixed traffic jams caused by vehicles pushing and stacking.

  • Fixed vehicles ignoring others and clipping sidewalks.

  • Fixed broken U-turn behavior.

  • Improved vehicle turning to reduce wobbling.

  • Fixed buses emitting smoke while stationary.

  • Fixed delivery trucks parking in incorrect locations.

  • Fixed meeting vehicles getting stuck in traffic.

  • Fixed racer NPC driving with head turned sideways.


🟡 Interactions & Flow

  • Fixed painting allowing painting outside intended areas.

  • Fixed misaligned and broken paint strokes.

  • Improved paint masking behavior.

  • Fixed trash bag shrink animation scaling to zero.

  • Fixed phone sometimes not being pickable.

  • Improved box interaction reliability.

  • Fixed garage UI opening when it shouldn’t.


🎨 GRAPHICS & VISUALS

🔴 Immersion & Visual Stability

  • Fixed sunlight flickering after returning from the menu.

  • Fixed random outline effects appearing on objects.

  • Fixed vehicles and NPCs clipping through geometry.

  • Fixed wheels clipping through baskets.


🟠 Vehicles & Environment

  • Fixed mirrored vehicle interior panels.

  • Fixed CABARO's vehicle windows.

  • Fixed motorcycles and vehicles sinking in preview areas.

  • Fixed supplier fence flickering.

  • Fixed z-fighting near market markers.


🟡 UI, Camera & Resolution

  • Improved UI scaling across resolutions.

  • Fixed overlapping hover states.

  • Improved TPS camera transitions when mounting motorcycles.

  • Fixed FOV-related wall clipping.

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