
Hey Folks welcome to September! August has been really busy as we prepare for a better build for playtesting some of our game's features. The list below details a lot of the features that have been updated or integrated into the game currently.
Major Updates:
• Many new items have been added to the player base
• Lost Caverns has been implemented
• Many new updates to the Earlwood and Wildwood Scenes
Minor Updates:
• Manga's forge has been updated
• Cavern Map has been updated
• Character creation had been updated
• Added tooltips for hunger and thirst
• Unique NPCs have been added for earlwood
• Pets have been added
• UI updates: Skill Tree / Runes / Crafting / Player HUD / Shop
• VFX updates: General combat / Minotaur spells / Magician spells
Bug Fixes:
• Fixed only monsters being despawned for events
• Fixed the inventory tab to always open first
• Fixed the vitals delayed starting at 100
• Fixed QuestManager not rewarding players
• Fixed quest tracker scene handler positioning
• Fixed issue with recipe preview displaying
• Fixed npc conversation not updating
• Fixed issue with existing player joining a new server to change quest
• Fixed issue with main menu clicking too fast
• Fixed the quest tracker going out and back in completed tasks
• Fixed adding stacks to an existing inventory slot
• Fixed monsters getting stuck in a fight and attacking in place
• Fixed bug where event spawned NPCs were disappearing
• Fixed the crafting bench queue to not reset quantity
• Fixed sfx issue with shop selling
• Fixed old characters being able to teleport in new world
• Fixed the deleting starting build items not showing for all clients
• Fixed the regular attack cast time
• Fixed the NPC player icons to be anchored
• Fixed issue where clients could not see the NPCs
• Fixed issue with event monsters not spawning
• Fixed the mystery monsters following the player but not attacking
• Fixed recipe items not showing as red when not having ingredients
• Fixed quest indictator not going away at completion
• Fixsed issue with skill tree being cut off
• Fixed inventory window in forge UI not showing up
• Fixed timed events to timeout
• Fixed issue with runes having the wrong icon
• Fixed issue with equipment not highlighting
• Fixed issue with parallax scripting
• Disabled chest interact while in combat
• Fixed harvest tool slots not highlighting
• Fixed inferno having no cast radius
• Fixed item drop sfx
• Fixed modifiers not showing on the spell page tooltip
• Fixed pets attacking while the player is dead
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