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BLEEDINGEventsBLEEDING Announced!
Community

BLEEDING Announced!

BLEEDING · published 9 Aug 2025, 05:00 UTC

All eventsPlayers around this dateRead on Steam

About the Project

We’re building Bleeding — a fast-paced FPS where traditional weapons are enhanced by biomechanical augmentations fused directly into the Tester’s body. These upgrades grant power and abilities beyond what any ordinary human could handle — they shred, smash, and tear through everything in their path.

Current Stage

Right now, the game is in pre-alpha. The first arena and core mechanics are up and running. We’re fine-tuning the feel of movement, shooting, and enemy interactions.

At the same time, we’re developing the lore to make the arenas part of a cohesive world.

What’s Next

Our plans include new arenas, tougher AI, expanded augmentation systems, and boss fights. We want every arena encounter to demand different strategies, letting players adapt with skills and implants.


FAQ

Q: What sets it apart from other shooters?
A: The controls and augmentations offer freedom and speed, transforming combat style and opening new tactical possibilities.

Q: Can I play it now?
A: Not yet. But we’re preparing closed tests to invite the first Testers into the arena.

Q: When is the release?
A: No exact date yet. Our priority is making the game exactly as we envisioned.

Q: How can I stay updated?
A: Follow us on social media and add Bleeding to your wishlist.


Add Bleeding to your wishlist so you don’t miss the teaser and future updates. We’re excited to have you join us from these first steps all the way to the final release. Thanks for being with us at the start of this journey!

More from BLEEDING

Other announcements

All events
In-game event24 Aug 2026Closed Playtest — August 27–30Grab your gear. It's time to spill some blood again. BLEEDING Closed Playtest is live August 27–30 — and we're looking for FPS players to jump in and put the latest build through its paces. This build includes: · New arena · New enemies · Updated mechanics · Q&A sessions with the Devs Break faces, spill blood, tell us what needs fixing. Slots are limited, apply on our Discord: 👉 \ See you in t…Community23 May 2026Project roadmap updateA quick look at the current direction of the game and our plans for the future! BLEEDING Roadmap We’ve kept this roadmap fairly high-level on purpose - a lot of things will inevitably change, break, and be reworked throughout the development process. Right now, our main focus is making the game even more fun ːsteamhappyː. We're adding much more variety to enemies, weapons, and mechanics. While…Community6 May 2026BLEEDING Playtest ResultsOur first playtest has come to an end, so it’s time to sum things up. Over the week of testing, we achieved the following: · 1,500+ applications received. · 400 people played the build. · 50+ players left detailed feedback. For our small team, this was a huge boost in both gameplay understanding and morale. <3 During this test, we focused on core gameplay, including character movement, combat f…