Devlog #5 | 0.3.0

Hello everyone !
In this update we present you a little functionality that you can find in multiplayer mode now, the team mode !
Before you could fight only for yourself but now you are finally able to fight as a team with your buddy against other buddies, or against the AI.
You can now double jump in the game, it is available to anyone and we think that this will make the gameplay more dynamic.
I hope you will like it and if you have anything to share or any feedback, don’t hesitate we will listen!

As it was difficult to actually grab some corner we added a little thing that would make you grab any corner more easily, whether you are wall riding or just grabbing floating platforms.
This will allow more tactical movement while you play
As in the early versions you could climb up, we added the possibility to climb it down too. It was a choice at first to not let you climb down cause you would just let loose the hook, but we thought that it would be nice to actually just add it if you want to sneak behind enemies without making any sound.
Yes, we decided to cut it from the vanilla game. It is something we have been thinking for a while and it was too much work for not much fun. We need for the race mode to redo the level a second time in order to adapt it and even though we did that for the 3 first levels, things were missing in this mode to make it really fun. Once one player is in first position, it became really hard for the others to actually win the race. Not much traps or level design to make it really interesting.
So we decided to drop it for now and we will rethink later on on how to implement new modes that would coexist with the vision we have for the game. We would like to add quality content over quantity and make it pleasant to play.
We hope this update will bring you more pleasure while playing, and hope to hear from you if you have any suggestions :)
-Corbak Games