Devlog #6 | 0.3.1 bug fixes and improvements

Hello everyone !
we fixed some bugs and made some improvements towards the gameplay and the game in general.
You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left!
We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us know in the comments or in the discussion sections :)
Don’t hesitate if you have any issue or feedback. We will be glad to listen to them !
Enjoy!
Improvementsadded weapon belt indicator< no hat > indication in the player selection menuadded slap when touching AI and fixed direction of spotted animation. removed shuriken deflection from the back for AIreduced time to kill the spotter in thief modemodified level mission progressionmission menu navigation simplifiedimproved shuriken deflect mechanism (you can now deflect more easily)Bug fixesfixed thief mission bug (not restarting when spotted)fixed direction of spotted animation on collision and facing rotationsmall mission menu fixfixed spotted anim eyes when spottedfixed bug enemy not detecting when touching themfixed bug of rope breaking under high tensionfixed rescue mode invulnerability of hostage and drop when player diesfixed issue of the timing when the AI attacks and improvement of the thief missionfixed some translating issue-Corbak Games