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Underworld Ascendant - Digital Wallpapers›Events›Oct 1 Weekly Update
Community

Oct 1 Weekly Update

Underworld Ascendant - Digital Wallpapers · published 8 years ago

All eventsPlayers around this dateRead on Steam

Morning everyone!

First off, I just wanted to thank all of you who came by our table at BostonFIG on Saturday! It was a great show, and I got to meet general Underworld fans, a couple of Kickstarter backers, and some external playtesters at the booth. We were showing off a build that we made on Friday (which the external playtesters also had access to), and it was great to have a wide variety of feedback from both new and long-term fans.

Speaking of our external playtesters, we've been working closely with your feedback to improve, and there's been some significant upgrades to Marcaul, Cabirus, Typhon, and the general movement mechanics as a result. We've also been tweaking UI and improving some of the world interactions to improve the quality of life interactions you can have, such as mantling, making it easier to throw objects, removing the after-highlight trail of thrown objects, removing the held item highlight, etc.

For this week, it's going to be a lot of bug fixing and optimization, especially as we gear up to release the Backer Beta soon. We'll most likely post our monthly newsletter to coincide with the Backer Beta release timing, so keep an eye on your inbox...

It's a bit of a shorter-than-usual weekly update for you all, but we hope you'll be able to see for yourselves what we've been working on soon enough...

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