Hey everyone!
So this week we're working on Backer Beta fixes, a Mac and Linux Backer Beta, and plugging along on the core game. For anyone encountering issues opening up the Backer Beta, please check this thread to see if a solution here works.
We've done our best to be transparent about our development process over the past year, especially as we've had time to dedicate to listening to the fanbase and set up a feedback loop so the team can actively work on features. I spent this weekend working with many of you, wrangling keys from BackerKit or helping you submit last-minute address changes before the KS shipments go out, as well as coordinating some of the last of the physical rewards. Just today, I was compiling all of the feedback you've submitted over the weekend so we can review it as a team and consider how we can address many of these points.
We have less than 4 weeks to deliver the game, and there's still a lot we'd like to get done. This means a lot of heads-down work as we get down into the weeds and polish up this game. There's so much improvement that's gone on in just the last two weeks, and some improvements are hard to track until you take a step back and compare the work from a couple of months ago to today.
Our next step this week, once the Backer Beta fixes are out of the way, is to make sure that we're entirely focused on our priorities up to launch. We'll share more on those details soon...