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MegaQuest PlaytestEventsquick demo update
Game update

quick demo update

MegaQuest Playtest · published 10 Jan 2026, 14:01 UTC

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bugs/polish/etc ...
updated sounds, formatting, tuning...

we are on track for something probably on thursday-ish.

more of these updates coming but might be more silent, i think the boss fight feels good, simple, clean...

it now feels maybe too short, but I am thinking of fun things to add back in...
traffic doesnt really spike or go viral for us so its safe to make more changes over time too..

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MegaQuest PlaytestGame update11 Sep 2026hiccups, this is the right buildi think. sorry things are a bit rusty, the playtest should be solid by monday i hope.MegaQuest PlaytestGame update11 Sep 2026Playtest re-activated.We are preparing a new demo for ~October 17th. We will be part of the Game-A-Con sale. After that we are really focused on production. the demo target after that would be our next fest candidate for February. So something super solid at the end of January. Your feedback is very important! More updates will be rolling in again very soon.MegaQuest PlaytestGame update3 Feb 2026steamdeck demo buildworking hard to get something that looks and feels good on steamdeck... and i think we are in the high 50s which is great considering it tops out at 60 hz. turns out it was cloth, and i think i tried to turn it off before but you have to switch off a bit harder. as a result the monks robe got messed up, so i had to remove them temporarily, i might enable cloth for desktop because it flies in fp…