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MegaQuest PlaytestEventssteamdeck demo build
Game update

steamdeck demo build

MegaQuest Playtest · published 3 Feb 2026, 03:42 UTC

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working hard to get something that looks and feels good on steamdeck...
and i think we are in the high 50s which is great considering it tops out at 60 hz.

turns out it was cloth, and i think i tried to turn it off before but you have to switch off a bit harder. as a result the monks robe got messed up, so i had to remove them temporarily, i might enable cloth for desktop because it flies in fps, so some steam deck only considerations will be in play.

so i would set the fsr to performance. the resoloution to 800p. graphics high or epic. anti-aliasing to TSR. and i think that should get you high 50s.

i need to get some options in to lock the fps to the players choice.

apparently 40 hz (steam deck setting) game fps locked at 40 fps is a sweet spot. better battery life and less stutters overall in demanding games. so that will probably be the default with the ability to change it.

so i feel good about the status of steam deck now.... some new ui needs to get put in, then i can update the live demo better.

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MegaQuest PlaytestGame update11 Sep 2026hiccups, this is the right buildi think. sorry things are a bit rusty, the playtest should be solid by monday i hope.MegaQuest PlaytestGame update11 Sep 2026Playtest re-activated.We are preparing a new demo for ~October 17th. We will be part of the Game-A-Con sale. After that we are really focused on production. the demo target after that would be our next fest candidate for February. So something super solid at the end of January. Your feedback is very important! More updates will be rolling in again very soon.MegaQuest PlaytestGame update15 Jan 20261/14 tuning/polishsorry if things get very frequent, i would disable auto-update or anything like that. im tuning to cut some video for the steam trailer slot and i get a lot more picky after doing that.. etc.. mostly increasing visual communication.