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Iron VillageEventsDiary #50 - Not That Bad of a Screw-Up
Game update

Diary #50 - Not That Bad of a Screw-Up

Iron Village · published 22 Jun 2025, 16:18 UTC · build 18956388

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As tends to happen with major releases, a couple of new bugs managed to crawl in. Nothing game-breaking, but they're prominent enough that I figured I should deploy a new update. Since I was also working on new features/tweaks, there's a couple new things here as well! The full release notes:

  • Allowed non-demolishable buildings to be moved, as long as they are marked as moveable. Among other things, this allows you to move the storage buildings you start with.

  • Fixed an issue where one of the two squares reserved for the logistics office was allowed for building, but an adjacent open square was blocked.

  • Adjusted the camera bounds to make it easier to build & view the REDACTED.

  • Fixed some visual glitches with farm field signs and z layers.

  • Fixed an issue on the Steam version where completing the Royal Ceremony would not unlock its corresponding achievement. (The game was trying to unlock "ACHIEVEMENT_ROYAL_CEREMONY", which does not exist on Steam, instead of "ACHIEVEMENT_CITY_CEREMONY", which does.)

  • Fixed an issue where every fueling event in the Railway Status window was using the Fortress icon.

  • Adjusted the villager positions for tree chopping so that you can actually see the new animations.

That should be all! As always, replying here, posting in the Discord, or emailing me to send in bugs, suggestions, and comments is much appreciated - that's how this bugfix patch got out as quickly as it did!

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