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Wizard Warfare 2: Cephalopod WarsEventsRelease - Version 1.0.61396140 (17) Now Live!
In-game event

Release - Version 1.0.61396140 (17) Now Live!

Wizard Warfare 2: Cephalopod Wars · published 27 Apr 2026, 10:21 UTC · build 22961955

All eventsPlayers around this dateRead on Steam

This is a release to improve the following areas:

Change List:

  • Balance/Feature - Neutral Cities split into individual city-state teams

  • Balance/Feature - Neutral Monsters split into magic path teams

  • Balance/Bug Fix - increased University research

  • Balance - new units/lairs - Undead Pirates

  • Balance - building research boost for exotic resources

  • Balance - Volcano/Crevasse mineable, Crevasse counts as 'hills' group for pre-reqs

  • Balance - 'Endurance' also increases health slightly

  • Bug Fix - militia casualty cap on building removal

  • Bug Fix - city raw materials storage overflowing maximum

  • UI - new 'Warning' (orange) notification level

  • UI - 'Observed Battle' notification

  • UI - 'Squad Buffed/Debuffed' notifications

  • UI - 'City Buffed/Debuffed/Damaged' notifications

  • UI - more detailed notification tooltips

  • UI - raw materials progress bar shown in city overlay

  • UI - 'Spawns on Death', 'Forced to Flee' unit effect information

  • UI - extensive new help (F1) details

  • UI - various info/tooltip and visual improvements

Please contact us at [email protected] or on the Steam discussion forum if you have any issues.

More from Wizard Warfare 2: Cephalopod Wars

Other announcements

All events
In-game event13 Jun 2026Release - Version 1.0.61414836 (21) Now Live!This is a release to improve the following areas: Change List: · Balance - Air Elemental health and damaged reduced slightly · Balance - Physical Flight gives Accuracy penalty · Balance - new units · Zombie Wolves, Zombie Bears, Harpies (and lairs), Cherub Archers, various Zombie Animals · Balance - new spells · Summon Zombie Wolves, Summon Zombie Bears, Summon Harpies, Summon Harpy Storm Witch…Game update14 May 2026Patch Release - 1.0.61404954 (20) Now Live!This is a small patch release to improve the following areas: Change List: · Bug Fix - upgrading squad incorrectly sets experience level to zero · UI - 'Lair Created', 'Lair Destroyed' notifications · UI - various typos and description fixes Please contact us at [email protected] or on the Steam discussion forum if you have any issues.Game update10 May 2026Patch Release - 1.0.61404535 (19) Now Live!This is a small patch release to improve the following areas: Change List: · Balance - caravan transfer range set to double City Density minimum distance · Balance - raw materials storage increased by buildings · Balance - at maximum research, surplus research is converted to mana · Bug Fix/Balance - Neutral Monsters replenish/reinforce when spawning a new captured lair · Bug Fix - lairs not re…