
Hello everyone,
this release marks the beginning of the transition of our early access from a "technical demo" to a "game".
We are introducing the first 4 onboarding missions, part of the story mode, introducing 4 (out of 7) STORROR characters:
Drew, Toby, Callum, Benj.
We are replacing the old style tutorials with more dynamic and cinematic onboarding missions, hope you'd like these changes!
In the next days we'll add many more challenges, improvements and fixes.
A lot more work has gone into this update, you'll find the changelog in the game, and here, below.
New Prologue missions featuring Toby, Callum, and Benj
Redesigned introduction to get you into the action faster
Redesigned character selection menu with clear icons for both character models and outfits, making it much easier to see exactly what you are choosing. This is the first step towards the upcoming Character Editor
Some action mappings have been revised. Check the Controller section in the Pause Menu for full details
Refined turn in place and locomotion mechanics for more predictable control
Wharf Extension - New area to explore around the Wharf
East Plaza - Improved building with more gameplay opportunities
Community Centre - Upgraded with new routes and details
Added London street signage across the map to make the city feel more authentic
Lobby Menu - New lobby player list with kick functionality for the host
Engine Upgrade - Updated from Unreal Engine 5.6 to 5.7. Existing mods may no longer work correctly and may need to be updated
Fixed various bugs affecting build stability