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Menace from the Deep›Events›Version 1.13
In-game event

Version 1.13

Menace from the Deep · published 19 months ago · build 17364370

All eventsPlayers around this dateRead on Steam

Main


Welcome the third and final free content update for a while. The new game version 1.13 is now available on Steam.

What's New


In this version, alongside some bug fixes and minor balance adjustments, the following has been added:

  • 4 new Encounters. Among them are 3 story-based and 1 mini-game.
  • 3 new Custom Game modifiers: Boss Rush, Endless Mode, and The Lost (more details below in this post).
  • A Seed option has been added. Now you can generate your run by specifying this option.

Custom Game Settings

Modifiers

  • The "Boss Rush" modifier allows you to play through 3 acts, fighting only boss battles. At the start of the run, each hero receives a complete new relic collection, "Cthulhu's Tentacle." This collection compensates for the absence of other locations in the game. More details can be found directly in the game. All unnecessary inventory items that won’t be useful in this mode are removed from the run.
  • The "Endless Run" modifier allows you to continue playing after defeating the Act 3 boss. But be prepared to encounter stronger enemies in the new cycle. There are no cycle limits, but with each cycle, enemies become stronger, and merchant prices get higher.
  • The "Lost" modifier removes the "Navigation" and "Travel Decks" indicators. It’s impossible to plan your route in this mode. Each time you reach the journey map selection screen, you’ll be met with 5 random cards. You can’t plan anything, but the large number of options compensates for it.


Some of these modifiers are also available in Story Mode.

Seed


For those unfamiliar with the Seed mechanic in other games, here’s a short explanation. This option allows you to generate the same run every time you use the same Seed (number). This makes it possible to replay a failed run or share an interesting run (generation) with other players.

The Seed can only be set in Custom Game mode; in Story Mode, it’s always random. This is because with the unlocking of new inventory items, building upgrades, and so on, the same Seed would generate different runs.

You can now see the Seed and active modifiers of your run in the pause menu.

What's Next?


First of all, I encourage everyone to try out the new modifiers, especially players who have already played a lot and think the game might not surprise them anymore. I especially recommend it to those who haven’t played since the release of the first content update. Since the beginning of the year, the game has added a lot of new enemies, inventory items, encounters, modifiers, and more.

Secondly, in the near future, updates will be released a bit slower. They will mainly focus on fixing existing bugs. In about a month, I plan to release an update with a completely reworked card and item effect description system to fix grammatical errors in localizations. This update will also include several new localizations and improvements to the existing ones.

More from Menace from the Deep

Other announcements

All events
Community24 Nov 2025New release! New Bundle!Hello! My friends’ studio from Canada has just released their new game, Hunter's Moon: A Sovereign Syndicate Adventure. They were, in no small part, inspired by Menace from the Deep. So if you enjoyed my game and want to try something fairly similar, there’s a special offer for you in the form of our bundle: If you already own Menace from the Deep, you can get a small discount when purchasing t…Community24 Nov 2025Steam Awards and a New ProjectHello everyone! It’s been a while since my last update, so I wanted to catch up with a short message. The Steam Awards are starting soon, and if you believe Menace from the Deep deserves a nomination, I’d be very grateful for your support. It would help the game gain more visibility and reach new fans of good deckbuilders. Also, if you’ve already dived into the world of the game but haven’t lef…Community14 Oct 2025Hunter's Moon: A Sovereign Syndicate Adventure has received a demo version.The game from our friends at Crimson Herring Studios, titled Hunter's Moon: A Sovereign Syndicate Adventure — which they were inspired to create in no small part thanks to Menace from the Deep — has just released a demo and is now participating in the Steam Next Fest. Be sure to give it a try if you’re a fan of roguelike deck-building games — and if you enjoy it, don’t forget to add it to your…