
- removed `.matTier`, the tier is `lvl/10` which will determine if it's copper, iron, etc
- increased xp required to level up in early game
- reworked crafting and enchanting costs
- rarity of items cannot be modified (experiment)
- `.ele` now ranges from -100 to 100 (this is the overall quality of the base)
- set `.ele` of all existing items to 0 (can be modified via enchanting)
- white mobs drop mainly white items
- added some monster abilities
API:
- added functions `dw.getPartyMemberInfo` `dw.getCraftingRecipe`
- added events `localChat` `globalChat` `partyChat` `tradeChat` `whisperChat`