Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Nothing Beyond This Point SoundtrackEventsNBTP v1.0.3
Game update

NBTP v1.0.3

Nothing Beyond This Point Soundtrack · published 10 Apr 2026, 04:55 UTC

All eventsPlayers around this dateRead on Steam

Gday!

As the game progresses, less and less bugs are found, so it's time to make some balance changes. Some more impactful ones. The ones you can feel. Please send your correspondence to my Discord server. Cheers!

Important changes

  • I am tired of nobody figuring out the very, very obvious Trick fight. Seriously, it's not that hard people, there's an entire area leading up to it! So - I made some changes, out of pure spite.

    • If you have either Easy Saves or Easy Directions on, the game will now give a very, VERY obvious hint in the room before the fight.

    • Also, if you take longer than 10 minutes in the fight, you instantly lose. Good luck!

  • The first Gem Pile will now always show both Secondary upgrades (if available).

    • This is to give you an extra reason to learn to use it, and to immediately teach you that each ability has two upgrade "paths".

  • Added new setting in main menu: Save on Teleport. Useful if you're into that sort of thing.

Balancing

  • Several bosses have received significant buffs if you take too long to kill them. They are not as extreme as the Trick, but still.

    • The Flare fight's storms will now last 2 seconds longer for each activation. Interrupt him!

    • The Collapse summons more traps after 1 minute, and even more after 2 minutes of fighting.

    • The Ebb's walls now last 2 seconds longer for every minute the fight has been going.

    • The Gaze now summons slightly more enemies every time he does so.

  • Buffed: Flame Crusher cone size 2 -> 2.5

  • Buffed: Frost Farmer circle attack delay 1.5 -> 1 second

  • Buffed: End Spider movement speed 1.2 -> 1.6

  • Buffed: Blessed Cleaver projectile speed 3 -> 3.5, duration 2 -> 4 seconds

  • Buffed: ALL statues now have +5 base health. Summons do not use base health, so they are exempt.

  • Nerfed: Plasma and Fusion creation bullets/explosions 5 -> 4 per volley

  • Nerfed: Crushed Driller cooldown 3 -> 5 seconds

  • Nerfed: Blind Driller cooldown 3 -> 4 seconds

  • Nerfed: Grown Thornstruck spikes 4-6 -> 3-4

  • Nerfed: End Thornstruck spikes 5-7 -> 3-5, angle 180 -> 240 degrees

  • Nerfed: Cursed Spider's on-death bullet speed 4 -> 3

  • Nerfed: Grown Tangler health 28 -> 20

  • Nerfed: Undead Tangler health 35 -> 25

  • Buffed: Transfixed Sigil Overgrown spawn chance 5% -> 10%

    • Compared to double Burn damage, insane Frozen value, or improved Rot utility, this one was admittedly a bit underwhelming.

    • Also, clarified that these enemies are permanently overgrown. (Burn breaks Overgrown, though.) And yes, enemies spawning in Void Locuses can be affected, too.

    • Don't make me regret this.

  • Nerfed: Ice block icicle projectiles 4 -> 3. Breaking them completely is unaffected.

REQUEST: I want to rework Extraction (25% more carbon from enemies) and the Ruby Amulet (more carbon overall), as they aren't very interesting and there's enough basegame Carbon available anyway. I don't know what to do with them, though. If you have suggestions, create a Steam discussion post and I'll gladly have a look.

Fixes

  • You can no longer use "Teleport to Obelisk" setting in combat

  • Dying while using an item would carry over the animation

  • Your Special would sometimes keep charging when opening the Steam Overlay

  • Trying to talk to Raimor after Gyrinus would give an outdated message

  • Burning Echo now marks locked one-way passages distinctly

  • Skipping quickly through Sigil Swapping would lock the camera in that room

  • The Cult Sword can no longer be "thrown" out of the room bounds

  • The Flicker in Boss Rush would move the player after the fight

More from Nothing Beyond This Point Soundtrack

Other announcements

All events
Major update6 Sep 2026Nothing Beyond This Point v1.1: HammerHello everyone! Apologies for the long silence, I got distracted with life and such. This update is not exactly a six-month-work update. But it does have something worth checking out: several new holdables, and a new big boss! If all you have is a hammer... · Added: a new boss! Oh boy... · Where is she? Simple: in the only area previously without a boss... · The Eclipse will give you a good hin…In-game event9 May 2026NBTP v1.0.4Hello! Nothing major today. A small patch fixing some minor things. It also adds some new achievements and reworked Defract to make it less overpowered. Important changes · Added three new achievements, connected to the secret bosses! · People are finding them and they are cool! So I do want to add a bit of a reward. · They are awarded retroactively. Simply hit a campfire and it is done. · Hm,…Game update2 Apr 2026The Second PatchInfernoes!! More people are picking up the game. I could not be happier. Yet, the game could be better. Here is a patch to address some common issues I'm seeing. General · Added more functionality to Easy Directions and Easy Saves. As a reminder, if you have trouble navigating or if you die often, turn these on at the Obelisk! · Easy Directions now lets you see your own location even in unmappe…