Hi friends!
Just a couple patch notes that have been discovered through playtesting.
Enemies disengage after 10 units of space
Enemies despawn after 20
Enemies will resume chase if you get to close after disengaging
Bug fix with changing sizes of screen and mission objective goes missing
NPC dialogue and trigger dialogues don't overlap anymore
When inspecting an item, a vignette appears signaling that you are inspecting
Thanks again for everyone's support!