This update focuses on performance optimization and overall gameplay stability.
Performance
Improved overall level performance
Optimized texture streaming and memory handling
Reduced load from large mesh structures
More stable build and shader process
AI & Navigation
Fixed navigation issues in standalone builds
Stabilized AI movement behavior
Improved pathfinding
Adjusted projectile and hit detection logic
Fixes
Fixed missing meshes after cooking
Fixed navigation data not initializing correctly in build
Multiple blueprint and reference fixes
More updates coming soon.
Thank you for playtesting Dadi Kingdom.