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Hazard Pay PlaytestEvents0.18.3 - Polish
In-game event

0.18.3 - Polish

Hazard Pay Playtest · published 8 Feb 2026, 21:42 UTC · build 21840661

All eventsPlayers around this dateRead on Steam

New Features

  • Corner-lock detection - A hint bar now appears when you've pushed evidence into an unrecoverable corner, suggesting undo or reset.

  • Speaker outlines in dialogue - The active speaker gets highlighted during radio conversations, making it easier to follow who's talking

  • Level complete skip - Press the action button during the level complete screen to skip through animations faster

  • Evidence grouping - Adjacent evidence items of the same type are now displayed as a single group during the level intro scan, with labels showing both type and item name

  • Keyboard rebinding - New INPUT tab in Settings with per-action key remapping, conflict detection, and reset to defaults

Improvements

  • Music system overhaul - Replaced the old music loop with a state machine featuring silence gaps between tracks, shuffle-without-repeats, and per-level music overrides that cross-fade.

  • Smarter roadblocks - Gates now only open when the sector they lead to actually has levels, preventing access to empty areas

Bug Fixes

  • Fixed game complete screen appearing before all required levels were played

  • Fixed tongue creature interactions with powered blood

  • Fixed dialogue camera not panning to speakers, using wrong position, or being blocked by map bounds

  • Fixed crash when vibrating a node that was destroyed during the animation

  • Fixed hint bar appearing on tutorial deaths and rendering over other screens

  • Fixed death screen showing the wrong employee number

  • Fixed step counter not resetting on level restart

  • Fixed evidence intro blocking tutorial levels permanently

  • Fixed evidence scan crash on rapid level re-entry

  • Fixed blood undo not updating neighbor tile visuals correctly

  • Fixed keyboard/controller input bleeding through ImGui editor panels

  • Fixed truck nudge, incorrectly shifting position on regular road tiles

  • Fixed key rebinding conflicts not persisting across save/load

  • Fixed level briefs showing wrong level data after save/reload

  • Fixed overworld level selects being destroyed and recreated on every return

  • Fixed idle dialogue overlapping or retriggering during playback

  • Fixed game complete popup reappearing on every overworld load

  • Fixed truck position when entering level editor

  • Fixed controller pause opening menu during evidence scan

More from Hazard Pay Playtest

Other announcements

All events
Hazard Pay PlaytestGame update30 Apr 20260.34.0Bug Fixes · Fixed an exploit allowing the truck to navigate around the sector-05 helipad area · Fixed the Friends leaderboard showing your global rank instead of your position among friends · Fixed a crash when pressing Continue on dialogue after holding the reset key mid-levelHazard Pay PlaytestGame update29 Apr 20260.33.0New Features · Controller dialogue scrolling - Right stick now scrolls dialogue text once typing has finished, so longer lines that overflow the dialogue balloon can finally be read on a controller. Mirrors the existing right-stick scroll on the credits panel. Bug Fixes · Score tabs no longer disappear after sector completion on slow connections - On slower Steam connections the "Sector X.Y" he…Hazard Pay PlaytestGame update27 Apr 20260.31.0Bug Fixes · Settings tab default - The Settings panel now opens on the General tab by default instead of accidentally landing on the Input tab. · German tutorial ticker - The push-vent tutorial line in the opening sector now displays in German for German players instead of falling back to English. · German leaderboard subheaders - The "Any Solution", "Saviour", and "Liquidator" leaderboard tabs…