
Corner-lock detection - A hint bar now appears when you've pushed evidence into an unrecoverable corner, suggesting undo or reset.
Speaker outlines in dialogue - The active speaker gets highlighted during radio conversations, making it easier to follow who's talking
Level complete skip - Press the action button during the level complete screen to skip through animations faster
Evidence grouping - Adjacent evidence items of the same type are now displayed as a single group during the level intro scan, with labels showing both type and item name
Keyboard rebinding - New INPUT tab in Settings with per-action key remapping, conflict detection, and reset to defaults
Music system overhaul - Replaced the old music loop with a state machine featuring silence gaps between tracks, shuffle-without-repeats, and per-level music overrides that cross-fade.
Smarter roadblocks - Gates now only open when the sector they lead to actually has levels, preventing access to empty areas
Fixed game complete screen appearing before all required levels were played
Fixed tongue creature interactions with powered blood
Fixed dialogue camera not panning to speakers, using wrong position, or being blocked by map bounds
Fixed crash when vibrating a node that was destroyed during the animation
Fixed hint bar appearing on tutorial deaths and rendering over other screens
Fixed death screen showing the wrong employee number
Fixed step counter not resetting on level restart
Fixed evidence intro blocking tutorial levels permanently
Fixed evidence scan crash on rapid level re-entry
Fixed blood undo not updating neighbor tile visuals correctly
Fixed keyboard/controller input bleeding through ImGui editor panels
Fixed truck nudge, incorrectly shifting position on regular road tiles
Fixed key rebinding conflicts not persisting across save/load
Fixed level briefs showing wrong level data after save/reload
Fixed overworld level selects being destroyed and recreated on every return
Fixed idle dialogue overlapping or retriggering during playback
Fixed game complete popup reappearing on every overworld load
Fixed truck position when entering level editor
Fixed controller pause opening menu during evidence scan