Hey everyone,
We’ve got a nice surprise for you today: A playable beta for the upcoming Humankind update, Achilles.
Since the release of the game, we’ve received a lot of feedback about War Support, War Score, and surrender, and with this update we want to address some of the big frustrations. We want to avoid players feeling surprised by a warm ending with little warning, and create a clearer connection between demands, occupied territory, and available surrender terms. To achieve this, we made the following changes:

With these changes, you can keep fighting even if your enemy or your own people are ready to give up. You may have to deal with a few rebels if you push things too far, though.
If you want to see these changes in action, you can already try the beta for this patch through the update_preview branch on Steam.
Just go to the properties of the game, open the betas tab, and select the right branch.
Some words from the devs
First and foremost, I wanted to thank you again for the feedback on the beta! We are about to update the Achilles Beta branch with some updates based on what you've told us.
We have tried to make changes that preserve what players liked from the change while addressing the two most extreme behaviors reported: Weaponizing your already low War Support to bring other players down with you, and spamming legit surrender proposals with no consequence.
These are the concrete changes and their underlying design rationale:
I also want to address the other things you reported but that we haven't touched so far.
I've seen the "jettison territories" behavior being mentioned here and there, but at the moment I don't see how this would prevent you from razing the admin center and claiming it as your own without bothering with War Score, bagging all contained districts as well. Maybe my playstyle enables this but not everyone's?
I've also read the woes about the placate action no longer being a "get out of war free" card anymore. I get that for those players against the AI this was ok, but this is a behavior that causes much grief when you're on its receiving end. I'd much rather see players its use as a dissuadant during peace time.
All this to say that while we chose not to act on those feedbacks in this Beta update, this does not mean that we won't keep monitoring those (and other) topics, and enact changes if they become too problematic.
With all this said, I hope the changes put forth improve your Achilles Beta experiences!
In case you do not know, we are celebrating our Studio Anniversary.
We have a lot of surprises 🎁