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My Infamous Dungeon›Events›Patch Notes v0.7.3
In-game event

Patch Notes v0.7.3

My Infamous Dungeon · published 5 months ago

All eventsPlayers around this dateRead on Steam

Today's build adds the number one requested feature: movable rooms. The outer rooms of your dungeon can now be freely moved, and empty rooms can be sent back to the inventory.

Patch notes

  • Dungeon rooms can be moved.

  • Updated RNG so it's less likely to get a duplicate floor plan in the initial draw.

  • Isolde the Star-Scribe is now relentless.

  • Fixed an issue where heroes would show an HP buff tooltip when they spawned.

More from My Infamous Dungeon

Other announcements

All events
In-game event11 Aug 2026Patch Notes v1.0.4General · Added a button to reset save data. · Practice Dummies have a tooltip indicating when they can no longer heal. · Increased the difficulty of threat levels 1 and 2. Bug fixes · Spider's Fang buff is no longer lost when merging monsters, or when loading a previous save. · Fixed an issue where Taunt could be lost when merging monsters after loading a save.Game update4 Aug 2026Patch Notes v1.0.3Quick balance patch with some buffs. Balance · Vine Guard: The purple Bud monster have a new ability. On Slay, all Buds will gain permanent damage for the run. · Chef: Croissant is easier to access and comes earlier in the tree. · Architect: Added a new skill node that makes Prepare abilities trigger an extra time.Game update31 Jul 2026Patch Notes v1.0.2Bug fixes · Monsters can no longer reap themselves. · Fixed a soft lock when placing invalid rooms with the Heavy Structure challenge enabled. · Fixed an issue with loading a save file with married monsters. · Addressed some situations where mouse clicks don't register. · The swordsmith blade will no longer randomly level itself up.