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Classical Caliber Combat Contest SoundtrackEventsInternal version b17 released
In-game event

Internal version b17 released

Classical Caliber Combat Contest Soundtrack · published 26 Jul 2025, 17:16 UTC · build 19285710

All eventsPlayers around this dateRead on Steam

Version beta 17 is now available for internal testers! It will appear as "d_1.8.0" as we are preparing Demo Two for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.

Content

  • New weapon: Heavy Handguns

    • Heavy revolvers with a moderate fire rate

    • Alt-fire for a savage burst from both firearms, requiring a short cooldown before firing again.

  • All Modifier cards now have unique effects that activate when leveled up ("Plus-Powers')

    • Modifiers that change an attribute generally change it "more" when leveled up

    • Modifiers that apply a unique gameplay twist have a more creative plus-power effect

Balance

  • Attempted to improve the Assault Cannon

    • The two projectiles in the burst are now split, one "light" and one "heavy"

      • The "light" projectile loses all the special effects, including causing an explosion and dealing knockback

      • The "heavy" projectile now has a stronger explosion and knockback attached to it

  • Replaced the "Ammo Efficiency" Plus-Power stat with "Weapon Handling"

    • Weapon Handling increases swap speed and shortens the lockout after firing a weapon before you can swap from it

Features

  • Added a persistent visual effect for allies

  • Spawn and melee weapon slots now have Contest cards in the "Basic Pack"

    • The Dual Pistols can be found in this pack as a fragile card, replacing the Handgun

  • Improved the flow between Shop and Card pages in the Contest lobby

  • Added visual and SFX feedback for selling cards

  • Added a persistent player order widget to Contest mode, visible in the shop, card and board tabs that shows what order players will play cards in

  • Bots now actually delay readying up instead of faking it

  • New card packs:

    • "<Ammo> Plus-Pack": contains a +3 card (four copies) of a random weapon from the category

    • "Vibe" Pack (internal name): Contains 3 cards, randomly chosen from a set of 5 cards that follow a "theme" (shotgun, sniper, bouncy, etc.)

More from Classical Caliber Combat Contest Soundtrack

Other announcements

All events
In-game event29 Aug 2026Update b34 nears the end!Version beta 34 is now available for testers! It will appear as "b34_8.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Content · C4 Power: Combines the power of all four MEGA powerups. Rarely spawns in place of a standard MEGA powerup, with a notification. · The Powered Minigun is now the Powered Miniguns. · Splitscree…In-game event9 May 2026Update b33 feels lucky!Version beta 33 is now available for testers! It will appear as "b33_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Balance · Added "Random Crits" to all weapons. · Critical Hits have no falloff and always headshot (if applicable). · Critical Hits deal 3x damage, or 2x if the weapon can headshot. · Base Crit Chance…In-game event18 Apr 2026Update b32 approaches release!Version beta 32 is now available for testers! It will appear as "b32_3.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Content · New weapon: Compound Bow! · New weapon: Drill Cannon! · New weapon: Flak Artillery! · The Item list has been refreshed. I'll just put the complete list here. · Armor Shard · Ammo Box (he's ba…