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Classical Caliber Combat Contest SoundtrackEventsInternal version b13_1.0 released
In-game event

Internal version b13_1.0 released

Classical Caliber Combat Contest Soundtrack · published 21 Jun 2025, 16:21 UTC · build 18950900

All eventsPlayers around this dateRead on Steam

Version beta 13 is now available for internal testers! It will appear as "d1_1.4.0" as we are preparing a patch to Demo One for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.

Content

  • Weapons now gain stats and abilities as they level up (these are called Plus-Powers).

    • Starting at level +1, weapons gain two stat boosts: one tied to Range, and one for Style.

    • Range-based stat boosts:

      • Short: Projectile maximum range + lifetime

      • Medium: Fire rate

      • Long: Projectile size

    • Style-based stat boosts:

      • Rapid Fire: Ammo efficiency

      • Projectile: Base damage

      • Precision: Headshot multiplier

    • At +1, these bonuses are small but impactful. They increase linearly to level +9, and then continue increasing much more slowly all the way to +99. (good luck)

    • At level +5, weapons gain an "ability" that triggers (with a short cooldown) upon rapidly dealing 100 damage to a target.

      • Bullet: Drops a mini-bomb that explodes when it hits the ground

      • Shell: Deals extra knockback and applies anti-heal

      • Voltage: Calls down a lightning strike

      • Explosive: Spawns a volatile singularity

      • Radiation: Applies a short armor-strip effect

    • Note: Modifiers can level up, but they do not have custom functionality yet.

Balance

  • The Scrap Blaster's initial projectile now detonates when it hits a target or the environment.

    • Projectile and splash damage have been adjusted to account for this.

Features

  • A new kill-delta graph has been added to the UI, above the match status.

    • This bar demonstrates the effective difference in kills between all players in the match.

    • It's our hope this will improve the readability of the match state and items you are receiving.

  • Corrosion has received small layout updates and flyaround cutscenes.

  • The Raygun has received a small visual update and a new sound effect.

  • The Nucleus Projector has received a small visual update and a new sound effect.

More from Classical Caliber Combat Contest Soundtrack

Other announcements

All events
In-game event29 Aug 2026Update b34 nears the end!Version beta 34 is now available for testers! It will appear as "b34_8.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Content · C4 Power: Combines the power of all four MEGA powerups. Rarely spawns in place of a standard MEGA powerup, with a notification. · The Powered Minigun is now the Powered Miniguns. · Splitscree…In-game event9 May 2026Update b33 feels lucky!Version beta 33 is now available for testers! It will appear as "b33_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Balance · Added "Random Crits" to all weapons. · Critical Hits have no falloff and always headshot (if applicable). · Critical Hits deal 3x damage, or 2x if the weapon can headshot. · Base Crit Chance…In-game event18 Apr 2026Update b32 approaches release!Version beta 32 is now available for testers! It will appear as "b32_3.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord! Content · New weapon: Compound Bow! · New weapon: Drill Cannon! · New weapon: Flak Artillery! · The Item list has been refreshed. I'll just put the complete list here. · Armor Shard · Ammo Box (he's ba…