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Project Explore - OSTEventsRegular live development streams and more progress!
Community

Regular live development streams and more progress!

Project Explore - OST · published 12 Apr 2017, 19:27 UTC

All eventsPlayers around this dateRead on Steam

Live development streams


I've been streaming regularly as of lately and have decided to give Project Explore a minimum of 3 hours a day from now on. At the moment the artist is away so I'm doing pretty much everything myself. Once he returns you should see some lovely new art!

If you would like to hang out with me and give me some input on the game while it is still in its early stages, feel free to stop by, the link is below!
Stream Link

The new and improved crafting system


You are able to see all available crafting recipes for the table you are currently using now without any extra work. All the item requirements are shown for it as well simply by hovering your mouse over the item.

This was just implemented yesterday and I plan to polish and revise the UI a bit more but I think this is a step in the right direction. Additionally, you'll be able to search for items via a toolbar in the near future.

Farming


While I don't have a whole lot to show of it yet there are now crops in the game. They allow for modding support just like everything else and so you can expect massive farming mods in the future. Those sad little yellow plants are my own art and will be replaced.

Dynamic Lighting


I don't have any screenshots of it available just yet but it is ready and you'll see it in game for sure. This allows for players to carry torches or possibly fires to spread with their own lighting. Who knows!

When will this version be playable and publically available?


I'm not entirely sure just yet but I do know that I want the game to be a bit more stable and polished. Ideally I'd like the multiplayer to be ready for everyone to use as well. There are a few large chunks of work left such as objects being saved to chunks, NPCs, and combat. With such large parts of the project still left to do, I can't really make a prediction.

Lastly, the old version of Project Explore (the current Stable build)...
I'll be leaving it available to everyone in the launcher options so that anyone who has purchased the game in hopes of keeping around the old version can.

More from Project Explore - OST

Other announcements

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Project Explore - OSTCommunity13 Apr 2019Duke of Defense Is Now Available!Hey everyone! You may have noticed that I went silent for a while... I spent about a year working on a new game that I feel is my greatest work and one that I am actually very proud of. I poured my soul into this game and really wanted to create a passion fueled experience. The soundtrack is HUGE , there is a LOT of content, and of course a healthy dose of my silly Seabass humor. It would mean…Project Explore - OSTGame update6 Apr 2018Update 1.0.2 (New textures, combat returns)I'm approaching a sort of peak in my work cycle where I expect to have a pause between projects. During this time I'd like to return to Project Explore and treat it like I used to, as something I enjoyed making, a hobby project. This time however I plan to focus on bringing all the new tech back with me while I rebuild the original Project Explore. I started today off by grabbing a few higher r…Project Explore - OSTCommunity21 Nov 2017Don't Sink is now available on SteamHey everyone, Seabass here! Following Rock God Tycoon I created another game called Don't Sink. Today is an awesome day because today... it is finally available on Steam! If you are interested the game is available here: If you liked Project Explore or any other work of mine it would mean the world to me if you could continue to support my efforts!