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Project Explore - OSTEventsReal-time vs Turn-based combat! And other stuff!
Community

Real-time vs Turn-based combat! And other stuff!

Project Explore - OST · published 12 Sep 2017, 00:31 UTC

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I've heard the community on this matter and I feel that the majority really wants the real-time combat to return. If this is the case I'm more than happy to rewrite the combat. The reason I've yet to do so is that the angry tend to be more vocal than the satisfied so I'm hoping to hear from more people here.

Additionall it would be of much help to me if I could hear how everyone feels regarding the visuals of the world. I could improve on it by changing the textures used for the ground for example.

Another aspect of the game I'm still interested in improving is creating more complicated systems for users to delve into such as pipes for items and automatic crafting systems. Maybe add weather to create a more alive and dynamic world.

Let me hear your thoughts on the matter!

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