Hey everyone!
I’m really happy to share some new updates on Deep Dish Dungeon and how development has been going lately.
A couple of weeks ago, we released our demo, and the response has been amazing. We’ve been blown away by all the feedback you’ve shared with us, seriously, thank you! There’s been a lot of great insights coming from the community, and it’s helping us shape the game in the best possible way. We’re already working on improvements based on what we’ve seen, and we plan to keep updating the demo frequently, patching issues and fixing bugs as they come up.
So please, sit tight, enjoy the current demo, and know that more updates are on the way very soon.

We’ve also been putting a lot of work into expanding the game’s reach, and right now one of our big focuses is localization. We’re currently working on full support for multiple languages, including Brazilian Portuguese, Japanese, Chinese, Russian, German, French, Spanish, and Polish. It’s a big step for us, and we’re excited to make the game more accessible to players all around the world.
On top of that, we’re also implementing full controller support. This is something we know a lot of you have been asking for, and it’s coming along really well. It also paves the way for Steam Deck compatibility and other platforms, which is something we’re super excited about.
Another big piece of news, we recently revealed a brand new trailer during the Future Games Show! Along with it, we announced that the full release of Deep Dish Dungeon is planned for Fall 2026. It’s been an incredible journey so far, and we’re really excited to finally share a clearer window with all of you.
As always, thank you so much for the support. If you want to get closer to development and even have a chance to play the game early before launch, make sure to join our Discord.
See you in the dungeon!
- Saulo Camarotti
Creative Director, Designer and Coder of DDD