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Airport Master›Events›Airport Master Early Access Public v. 0.3.4.1a RELEASED!
Game update

Airport Master Early Access Public v. 0.3.4.1a RELEASED!

Airport Master · published 30 Dec 2018, 02:27 UTC

All eventsPlayers around this dateRead on Steam

Airport Master Early Access Public v. 0.3.4.1a RELEASED!

This is a special bug-fix build. It addresses serious issue found by Airport Master Players after the release of version 0.3.4a. You will be able to continue from your original savegame from game version 0.3.4a with erratic aircraft removed on savegame loading. We would like to thank our Players - Christophe, Steve, Richard, Mikhail and Jucheng for each independently providing a save game file with different situations of manifestation of this bug! Thank you so much!!

Game workflow

  • Fixed bug with aircraft with no ground parking spot assigned were given incorrect taxi instructions by ATC: the Flight Scheduler for some reason allowed Pending Flights with ground stand assigned to "--" value to be added to actual Flight Schedule - once such flight arrived to the airport and vacated the runway, the ATC would then clear it to vacate with direction "To Passenger Apron East" - hence the lockups on taxi where the aircraft was not supposed to taxi. From now on, any such aircraft (if it in question makes it to Flight Schedule) with ground parking assigned to "--" will be immediately removed from the Game world; fixed
  • Fixed linked flight on Pending Flights list not being removed after its first flight in pair was removed; fixed
  • Fixed the Waiting list for ground taxi operations not being updated after an aircraft is forcefully removed from game world; fixed
  • Fixed Game world loading module not stacking already loaded aircraft taxi instructions for feeding to ATC module for checkup; fixed

User Interface

  • Fixed new loading screen images not have been re-cached for faster loading (0.3.4a specific UI bug causing older cached Loading Screen images to appear on some installations of Airport Master on Windows systems); fixed
  • Fixed typo in E30P Aircraft info: description instead of Mach .079 it now correctly reads Mach .79; thanks to Christophe; fixed
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Other announcements

All events
Major update21 Sep 2022Airport Master 0.4.4a RELEASED!Airport Master 0.4.4a RELEASED! Here is what's new in the game: Game workflow · Added inside workings of Cargo Terminal as per plan to make all terminals in the game fully working and interactive; the new Cargo Terminal has 3 floors with ground floor being main cargo sorting area, the next floor being cargo storage area (those are interconnected with ULD elevators), and the top floor being offi…Major update1 Aug 2020Airport Master Public Alpha v. 0.4.0a RELEASED!Airport Master Public Alpha v. 0.4.0a RELEASED! Changelog follows: Game workflow · Added Airport Integral Rating and Airlines Integral Rating - these two major ratings will determine Player's success in various areas of Airport Management - both ratings are weighted distribution dynamic ratings with complex algorithms of re-calculation including such parameters as Airport Upgrade Tier, Passenge…Airport MasterGame update27 Dec 2019Airport Master Public Alpha Bug-fix Update v. 0.3.7.3a RELEASED!Airport Master Public Alpha Bug-fix Update v. 0.3.7.3a RELEASED! This is a bug-fix release, addressing issues found by Airport Master Players in versions 0.3.7.1a and 0.3.7.2a as a part of our continuing bug-hunt. This is by far our biggest focused bug-fix release ever . Your saved games from alpha versions 0.3.7.x will work with this update. The Major Update v.0.4.0a is coming soon, and we rea…