Alastrius: Star-Fighter · published · build 21738958
Overview
The update contains some environment updates to the Cendoria level. The update also expands the games settings menu with Controls and Graphics options.
Gameplay Changes
Enemy Fighter's score was reduced from 10 points to 3 points.
Art Changes
Cendorian city walls, buildings and bridges all have orange neon trim added to them.
The Cendoria environment's time of day moved closer to sunset.
Cendorian Shield Generators have blue neon trim added. This trim loses power when the Generator is destroyed.
Settings Menu Changes
All Settings Menu text headers changed from white to light yellow, this better matches the rest of the menu UI and helps visually separate these headers from actual configurable options within the Settings Menus.
In the Audio Sub-Menu the sliders now highlight bright yellow when hovered over with the Mouse or the Gamepad.
Controls Sub-Menu Button added to the Settings Menu.
Within the Controls Sub-Menu options now exist to invert the Star-Fighters horizontal and vertical movement inputs. These include both Keyboard and Mouse controls and Gamepad joysticks. These settings will work in conjunction with the existing Keybindings Options.
Within the Controls Sub-Menu options also now exist to invert the Star-Fighters horizontal and vertical aiming inputs. This setting only affects Gamepad Joysticks as the Keyboard and Mouse controls rely on the mouse pointer on screen for aiming. These settings will also work in conjunction with the existing Keybindings Options.
Graphics Sub-Menu Button added to the Settings Menu.
Show engine contrails checkbox option added. This is the visual effects trail that follows the Star-Fighters engines as the aircraft moves.
Added VSync checkbox option.
Added Fullscreen, Fullscreen Windowed and Windowed dropdown option.
Added Screen Resolution dropdown option.
Added Shadows Quality dropdown option.
Added Textures Quality dropdown option.
Added Anti-Aliasing Quality dropdown option.
Added Global Illumination Quality dropdown option.
Performance Improvements
Liberator Star-Fighters engine contrail effects reduced from 3 to 1.
Bug Fixes
Pausing during the Training Simulator intro sequence no longer freezes the game.
Pause and resuming with Mouse Aiming no longer locks the aiming to the centre of the screen.
Naval Tankers no longer leave holes in the water after they sink.
Minor hard edges on Naval Frigate and Naval Tanker hulls smoothened out.
Mismatch voice over and text on screen fixed in the Strafing section of the Training Simulator.