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TETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-EventsVer.1.8.0 Patch Update Notice
In-game event

Ver.1.8.0 Patch Update Notice

TETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE- · published 5 Sep 2025, 07:35 UTC · build 19865619

All eventsPlayers around this dateRead on Steam

We have released Ver. 1.8.0.

As previously announced, there will be no detailed report for this version.
We appreciate your understanding.

Additions & Adjustments:

  • Added option to configure mitigation controls for users experiencing environmental latency (Latency-mitigation system).
  • In windowed mode, the cursor is now shown on the title bar and window frame.
  • Minor UI text revisions.
  • Adjusted level-bar display.
  • Added a secret to certain game modes.
  • Added a second secret to certain game modes.
  • Added data-display settings to Score Ranking.
  • Fixed line-clear scoring when the BIG option is enabled in MARATHON mode.
  • Added decorations (not shown under normal conditions).
  • Added “1.1 + α” to NORMAL.
     “1.1” is added based on your play status in NORMAL.
     Thereafter, additional modes unlock based on your progress in the added mode.
  • In the Replay Data list, when sorting by performance in categories where existing titles can be earned, the order now prioritizes “Title > Reached Level > Time.”
  • Rankings and Replay mode items now display all modes from the start (no longer require playing them first).
  • Added an alternative game-field display method (selectable in Options).
  • For TGM style only, certain UI changes are now configurable via Options.

Bug Fixes:

  • Fixed an issue where scores could be miscalculated during replay playback.
  • Corrected the counted number of BIG-mino line clears in achievement aggregation.
  • Implemented countermeasures for an issue occurring in SHIRANUI mode (memory shortage).

Discussions: https://steamcommunity.com/app/3328480/discussions/0/603040419439348695/

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