Game update

Hotfix #1.3.0.1

Incursion Red River · published · build 22127321

Hotfix – Version 1.3.0.1

Fixes and Balancing

  • added item option to search for same item at marketplace

  • reduced/fixed occasions of being stuck when using meds

  • adjusted delta extraction timers

  • fixed some potential root causes for the audio "nuke" some player reporting

  • fixed audio "stuttering" on quarry for some players

  • improved client movement animations for host ("stuttery animations")

  • adjusted delivery procedure (item can be additionally delivered from stash via right click)

  • made first repair station level easier to upgrade

  • adjusted night time brightness

  • adjusted lumen lighting

  • fixed icons sometimes not load

  • several level design fixes

AI Fixes

  • Fixed bots forgetting about enemies randomly.

  • Fixed bots failing to recognize when they sense a target, causing them to not react at all.

  • Fixed bots estimating your location in a much larger radius than intended. This was causing them to estimate your location to places in the opposite direction from where you are.

  • Reduced initial aim delay time for all weapon classes, especially at close range. Bots should start shooting close targets much faster.

  • Increased tick-rate/update-rate of bot brain/logic updates at close range slightly.

  • Increased tick-rate/update-rate of bot movement at mid-far range slightly. To get smooth bot movement at all ranges, you can set AI Simulation Level to "High" in AI Settings.

  • Reduced vision speed and vision distance of AI at night, especially with active weather.

  • Reduced AI Audible Range of Unsuppressed Gunshots by 33%.

  • Reduced AI Audible Range of Suppressed Gunshots by 10%.

  • Increased peripheral vision distance from 10 meters to 15 meters

  • Increased cooldown on several voicelines, especially when they report dead bodies.

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