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Heroes For HireEvents0.15.6.0
Game update

0.15.6.0

Heroes For Hire · published 2 Jan 2026, 20:19 UTC · build 21367063

All eventsPlayers around this dateRead on Steam

0.15.6.0

Additions:

- New item! Magic Vial. Acts as a small Magic Potion. 2 Mushrooms.

- New relic! Looking Glass. Increases the chance that heroes are able to see new hidden chests!

Other Changes:

- Changed the logic that determines what skills heroes use to be more reliable.

- You can now equip items from the Hero List on any tab.

- Hovering over skills will now always show the skill description, with an icon that says whether or not you have to unlock it first.

- It is now possible to double click the Hero Info popup to add heroes to gathering/training/project/tournament/raid popups. A side effect of this change is that you can no longer double click to add items to hero raid staples, sorry about this, but I felt that the trade off was worth it.

Balance:

- A large percentage of drops and calculations were using an incorrect value to calculate average hero level.

- The recipe to make Magic Potions now always only requires one magic dust. I felt this item was far too expensive to make for what it is. Skill energy restored has been increased to 80% too.

- Using some items in raids is now faster.

- Dramatically reduced the experience buff from Speedway Slums, it was very easy to wildly outpace gear.

- the Stagger skill now staggers for much less. (Used to stagger for 250% of the enemy's attack speed, which was exceptionally strong against bosses.)

- Enemies now deal slightly more damage at higher levels.

- Sweatbands now also make item usage faster.

- Item usage in raids is now slower by default, but faster with more rested heroes.

- Normal relics (not cursed or blessed) now break more often, this may have been bugged before.

- Raid variety has been increased, especially at higher levels.

Bug Fixes:

- The mana potions tweaked previously were not even working in the first place, and now do.

- In very rare circumstances, the merged potions at the end of raids were incorrect and may have been causing issues. Mana potions were not automatically being merged as well, and now are.

- Fixed a (not really that) rare case where you could receive Dubloons at the start of the game.

- Fixed a bug where loading a save file from a Speedway Slums campaign, and not having the mission attributes applied.

- Fixed a weird issue bulk moving furniture.

More from Heroes For Hire

Other announcements

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