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Heroes For HireEvents0.15.2.0
Game update

0.15.2.0

Heroes For Hire · published 27 Nov 2025, 16:55 UTC · build 20969044

All eventsPlayers around this dateRead on Steam

0.15.2.0

Additions:

- It is now possible to drag equipment braces to heroes to upgrade equipment. Goes from hat -> shirt -> pants.

- Items lost while saving during a raid now show up in the scavenger's store after you load now!

Other Changes:

- You should now get clothing your heroes need more often when crafting.

- Popup sizes are now clamped with templates.

- The game will now speedup after raids are complete and when the game is loaded, rather than only on the hour.

- Damage particle scale is now based on the damage scale. (Not the damage done, but how much the damage was boosted by equipment.)

- Dropping an item in the scrap item section of the item storage popup when an item is already being scrapped will now scrap that item instantly instead of just replacing it.

- It should now be much harder to accidentally start automatically crafting and selling on crafting/shop pins.

Balance:

- The guild's first tournament now starts later, and the downtime between tournaments is now slightly shorter.

- Relics are now rarer from random order loot.

- More order tweaks.

- Bombs are now more expensive, across the board.

- The Toxin Gland now deals extra damage to enemies when they are first burned.

- Changed how the Juggler's Set increases speed. Wasn't even doing anything in a lot of cases, before.

- Equipment brace upgrades no longer require the subsequent workshop level to craft them. (Crafting the brace itself still requires an upgraded workshop, however.)

- Tweaked adjusted level scaling for heroes.

- Changed the order that some recipes appear in the list.

Bug Fixes:

- Fixed a crash related to the Ankh relic.

- Weapons can no longer be sharpened to Pristine by dragging and dropping sharpening stones. This wasn't intended, sorry.

- Fixed an issue where hero and enemy skill and particle effects weren't wiping when a battle was over, which was resulting in wonky effects.

- Templates now clamp popup sizes to prevent weird crashes and bugs happening.

- Raid map pins now show the proper particle effects for enemies.

- Fixed an edge case where crafting an incomplete recipe would fill the slots incorrectly.

- Fixed an issue where the result of sharpening your weapons via the crafting popup being wrong.

- Fixed a bug with the Smoke Bomb skill.

- Fixed some issues with enemies skills and clothing sets. (Leather set and the crossbow skill had issues.)

- Red Slime Chunks now give red slimes when crafted, instead of what was supposed to be the Rations drops, but wasn't. Both have been fixed.

- Winning a tournament now adds the money you won to the guild audit tracker.

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