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MycoRelic
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Events
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Early Access Patch v0.3.213
Game update
Early Access Patch v0.3.213
MycoRelic
· published
5 months ago
All events
Players around this date
Read on Steam
Combat & Ability Updates
Increased 1H sword hit radius for more consistent melee combat.
Inheritor split-shot should deal damage now.
Fertilize should work consistently in multiplayer.
Residual Spirits passive should work correctly now.
Crossroads Area
Reworked crossroads between the central village and scrapped factory.
Re-added relic bloom in this area.
Reworked access to the volcano and the storm temple.
Potential Performance Improvements
Major tick optimization pass across the game.
Many actors and systems now update less frequently or only when needed.
Reduced unnecessary background processing for better overall performance and stability.
General optimizations to ability systems, materials, and audio behavior.
AI & Navigation
Navmesh has been improved, leading to more reliable enemy movement and fewer pathing issues.
Enemies will feel harder to kill and we may need to adjust balance in certain scenarios because they are much more responsive.
Improvements to combat arenas (including the Golem arena) to mitigate unfair downs or stuck AI.
Fixes & World Improvements
Fixed multiple softlocks and progression blockers.
Corrected issues with traps, projectiles, and environmental collisions.
Improved behavior of fire and hazard areas.
Various visual, audio, and level polish updates across the world.
Elemental Interactions Rework
Started to rework the elemental interaction system.
Elements can now strengthen, weaken, cancel, or adopt each other.
Fire, water, and spirit effects now interact more naturally (e.g., water weakens fire, spirit can empower it).
Projectiles can interact mid-air, creating more dynamic combat moments.
Initial rollout applies to some abilities and zones, with more interactions coming in future updates.
We are still working out the kinks in this system but we are excited to make more interesting things with it.
More from MycoRelic
Other announcements
All events
MycoRelic
Game update
4 Jul 2026
Early Access Patch v0.352
Balance & Other Changes · Added a cooldown to being flinched (default 3 seconds for regular characters and 10 seconds for bosses). · Reduced the amount of flinch resistance per point of armor from 2 to 1. · All melee attacks can hit multiple targets. · Added a slight push to any melee damage dealer, pushing them in the opposite direction of the attack. · Dodge inputs will now cancel lower prior…
MycoRelic
Game update
26 Jun 2026
Early Access Patch v0.342
Fixes · Players should no longer drown outside of water. (This should fix a bunker related soft lock). · Fixed issue where capsules could linger and block the player after an enemy was killed. · Removed in-dev duo fight from a certain boss arena. · Fixed issue occasionally causing enemies to attack each other unintentionally. · Added a redundant trigger to the Hyphae of the Rift that takes you…
In-game event
25 Jun 2026
Firefowl Boss Update, Backpack Rework, & More.
New Content Firefowl Boss · The Firefowl boss encounter has been significantly refined — improved animation blending, additional animations and attacks, and better fight pacing for all builds. · Wet zones no longer react with projectiles, closing off the cheese strategy of using them as a free bubble shield during the fight. Fowlslayer Armor Set · Added the Fowlslayer armor set, now obtainable…