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My Car My LifeEventsUpdate: New cars, improved NoguiinTech and more responsive cars
In-game event

Update: New cars, improved NoguiinTech and more responsive cars

My Car My Life · published 22 Mar 2026, 02:51 UTC · build 22447428

All eventsPlayers around this dateRead on Steam

<< Fixes >>

  • Fixed car shaking effect when stationary at the rev limiter;

  • Fixed lane switching bug when using A/D/Up/Down with NoguiinTech open on Rodovia dos Ignorantes;

  • Fixed NoguiinTech navigation bug (Fuel Map and MAP Compensation), array index could go to -1 when switching;

  • Fixed infinite gear ratio exploit (hopefully no one used this);

  • Fixed unbalanced follower loss when using "Restart" or "Garage" after starting a race;

  • Fixed engine sound being lower depending on the car;

  • Fixed car accelerating endlessly on the dyno;

<< Improvements >>

  • Improved sense of speed in drag races (now more dynamic and based on car behavior);

  • Exhaust/smoke tuning UI now only appears after purchasing the exhaust;

  • Improved Tião’s dyno readability and visuals;

  • Improved Parts Shop navigation, now smoother with better feedback;

  • Improved slick tire visuals;

  • Now, when piston or rod breaks and damages the engine block, parts fall to the ground;

    • Engines with damaged internal parts now behave differently:

    • Piston: power loss and overheating;

    • Rod: power loss and knocking sound;

    • Crankshaft: unstable idle, stalling risk and high RPM instability;

    • Camshaft: power loss in its RPM range;

    • Cylinder head: difficulty gaining RPM and black smoke;

    • Fuel pump: engine misfires;

    • Turbo: black smoke;

  • Opponents now have a higher chance of using damaged engines (same behaviors as player cars);

  • Reworked opponent parts generation system (more precise and balanced);

  • Reworked visuals for Menu, Garage, Bar, Dyno and Workshop;

<< Minor adjustments >>

  • Adjusted max RPM allowed for cars;

  • Adjusted Methanol and Nitromethane benefits;

  • OHV engines no longer hit the rev limiter;

<< New >>

  • Added +4 wheel sets;

  • Wheels can now be painted at Tião’s Workshop;

  • Now possible to use different front/rear wheels;

  • Added part attributes text in the Parts Shop;

<< Vehicles >>

  • Improved Combosa performance;

  • Reduced Bombatech performance;

  • New bodykit for Bolf KM4;

  • Added vehicle Bolf KM7;

  • Added vehicle K30;

  • Added vehicle Pote;

  • Added vehicle O3;

  • Added vehicle Liric XL;

  • Added vehicle JetT;

  • Added vehicle Ozero;

  • Added vehicle Pandero;

  • Added vehicle Bomba602;

  • Added vehicle Pareo P3;

  • Added vehicle Manco X;

  • Added vehicle Liric IS;

<< NoguiinTech >>

  • Injectors now consume MUCH MORE if you DO NOT have NoguiinTech;

  • Fuel consumption is MUCH HIGHER without NoguiinTech;

  • Incorrect idle lambda directly affects car launch;

  • More accurate Lambda and Ignition readings;

  • Rebalanced NoguiinTech maps (good tune = strong car, bad tune = weak car);

  • Ignition timing system reworked;

  • NoguiinTech alerts now appear at the bottom of the screen;

  • Shift Light menu is now a settings menu;

  • Added option to disable alerts;

  • Map import/export system (beta);

  • Rich mixture causes exhaust pops;

<< Final notes >>

  • NoguiinTech has been significantly improved and is highly recommended;

  • Injector system rebalanced, saturation may occur depending on setup. Bigger injectors or NoguiinTech are recommended;

Next update teaser:
Engine swap + inventory + part install/removal + total loss system on Rodovia dos Ignorantes + engine improvements;

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