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Intravenous 3 Playtest›Events›Intravenous 3 Reached over 30,000 wishlists in a week
Community

Intravenous 3 Reached over 30,000 wishlists in a week

Intravenous 3 Playtest · published 5 months ago

All eventsPlayers around this dateRead on Steam

Hey folks!

A week ago, the Steam page for Intravenous 3 went live together with the game’s first trailer.

And in just one week, the page has already gathered 33k wishlists.

For comparison, the original Intravenous reached that number only after release.

Intravenous 2 took 3 months to get there.

Thank you for your attention to the game and for the trust you’ve shown.

We're doing our best to make this the best Intravenous game in the series.

Will be back with more details soon.

See you soon.

More from Intravenous 3 Playtest

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Intravenous 3 PlaytestGame update8 Sep 2026Build #3Build #3 Hey folks! Thank you very much for playing the playtest! This new build fixes various issues the community has reported. This build fixes the most important issues that were reported, before I inevitably have to go sleep, so that you guys can continue playing, testing, and finding new issues for me to fix. To be sure that you are playing on the correct build version, check whether the…Community7 Aug 2026Devlog #2 - Player MobilityIntravenous 3 continues to polish and build upon various gameplay mechanics present in the first two games, and one such feature is going prone. Previously, going prone meant reducing your visibility and breaking lines of sight at the expense of total vulnerability, should combat find you. Intravenous 3 builds upon prone by allowing the player to use all weapons and most gadgets while laying do…Community17 Jul 2026Devlog #1 - Enemy ReactionsWith Intravenous 3, we continue to work on and polish the little things that made the previous two games fun. In Intravenous 1, enemies would react to noise made by the player instantly. This made certain elements of stealth rather annoying - the player would be punished for making the slightest mistake with an instant reaction. One of the improvements IV2 brought over IV1 were timed reactions…