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Realm of SimplicityEventsEarly Access v43
In-game event

Early Access v43

Realm of Simplicity · published 3 Mar 2026, 22:14 UTC

All eventsPlayers around this dateRead on Steam

Bugfix

- Fixed server-sided bug that spammed console with false-warnings

- Split 'Luck' to both 'Crafting Luck' and 'Mob Drop Luck' in character stat UI

- Fixed clickable purchase button cosmetic bug in shop UI if the item was locked

Feature

- Added a 'Unique' item rarity (can not be obtained in normal ways)

- Refactored the algorithm of rolling item rarities so it is more flexible to control

- Hunting xp algorithm changed (should give faster xp/hr now)

- Reworked how stats on equipment items work. New equipment items will have empty slots that can be filled by items that apply stats to the equipment item

- Added items that can be slotted into equipment items to add stats to them

- Added the Socketweaver NPC that allows you to socket items

- Added new Rock ores to make Smooth Rocks for socketing

- Superheating now remove all sockets on an equipment item

- Refactored the algorithm for deconstructing Socket Items always give back the base stone used

Misc

- Ores now have 1-3 ores instead of a constant 1

- Changed all weapons max durability: 600 -> 1200

- Changed hunting to only get xp on task completion only

- Changed rarity on material items (mainly all to 'Common' now)

- Removed 'Gold Ring' from Larisa shop

- Set almost all max quantities to 1 for gems in NPC shops

- Changed max Cooldown Reduction: 50% -> 75%

Performance

- None

Polish

- Refactored the luck algorithm for drop tables

- Refactored the luck algorithm for item crafting

- Rearranged character stats in the UI to make it more organized

- Renamed all Enchantment Essences to match the new system (tier 1, tier 2, etc...)

- Changed default keybind for drop-item: LeftShift -> LeftControl

More from Realm of Simplicity

Other announcements

All events
In-game event3 Sep 2026Early Access v51Bugfix - Fixed bug where auto-walking to resource node while attacking a mob - Fixed bug where players can cast multiple special attacks at the same time - Fixed incorrect required material for for Pure Essence (Tier 4) Feature - Added new Quest: Lost Magic - Added new augment: Overhead Slam - Added new augment: Leg Sweep - Added new augment: Poke - Added functionality for all mobs to show thei…In-game event15 Jul 2026Early Access v50Bugfix - Fixed bug where mob group-mechanics counted players that were already dead - Fixed bug were equipment was not placed on cooldown when dragged into slot - Fixed bug where Ginger Guardian roots did way too much damage - Fixed bug where killing the King Slith did not credit for the taskboard task - Fixed issue with Moss Golems not attacking Feature - Added Goblin Dungeon - Added right-cli…In-game event16 Jun 2026Early Access v49Bugfix - Fixed bug where it wont let you repair to 100% but always one-off - Mob's health will not reset if they lose their target whilst another player is still in range - Fixed percentage calculation for Town Taskboards - Fixed Barrier + Fortify blocking their respected damage types - Fixed bug where fishing spots did not hide graphics/model when depleted Feature - Added the ability to drag b…